stevejohnson

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  1. I used Firebase for my Ludum Dare entry. It's probably no good for hyper-realtime stuff (anything with bullets), but for anything where 300ms latency is acceptable, it works great. Blog post: http://www.ludumdare.com/compo/2013/05/04/how-i-made-a-realtime-multiplayer-art-piece-in-48-hours-and-how-it-turned-out/ Game: http://www.ludumdare.com/compo/ludum-dare-26/?action=preview&uid=3120