alexche8

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About alexche8

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    alexche_8
  1. Hello everyone! Is there a way to change canvas size to preloaded background image size? And only after that do the code at create function. Thanks.
  2. coo stuff! Would be interesting to watch progress.
  3. Nice! Visualy looks good. Are you using some frameworks?
  4. Thanks for response! Actually I did not do mobile support, so it is surprise that is work fine ) I will do mobile support in future maybe and will try tell more easy about rules.
  5. Hi! Very cool design, would be interesting how project growing Will you use your own js framework/tools or maybe external library?
  6. Sorry, forgot about link. Link added.
  7. Hi everyone! I just finished developments for my game Starcounter. It simple arithmetic game where you click the stars and get points for right combinations. I did do it difficult for now. It is having 1 simply level, but I hope you will enjoy it. I will be happy for some reviews, comments, etc. Thanks for your time! http://alexche8.github.io/starcounter/
  8. function generate_hex(){ return '#'+((0.5 + 0.5*Math.random())*0xFFFFFF<<0).toString(16); } var style = { font: "24px Arial", align: "center" }; var texts = game.add.group();var text = 'hello';for(var i = 0; i < 5; i++){ (function(t){ // var t = game.add.text(10, i * 25, text, style); t.fill = generate_hex(); texts.add(t); })(game.add.text(10, i * 25, text, style) )} Idea that I want five lines of text with various color. Problem that all 5 text lines has one color - last that generate_hex function generate. I know this kind of problems happens in loop - that's why I using scope. But it is not helping now. Please help
  9. http://souzou.com.au/google-font-integration-with-phaser/
  10. Does it work for version 2.0.0 ?
  11. lessmilk, I propose to do some categorize when gamelist becomes large Like touch, mouse, code structure, etc. Or some tagging.
  12. Does Anyone known about good touch-related phaser tutorials or game with that kind of source code? Phaser examples is having only two post about touch events - one about debugging and another about joystick. And they both does not describe touch events work well I think. Because in debug example all magic occurs under the hood and joystick example used secondary library. Please, link there, if you know good staff about this. I think i will be helpful for all. Thanks.
  13. Hi, just found some tutorial.http://jessefreeman.com/game-dev/building-a-html5-game-with-phaser/ . Maybe not in list.
  14. Hey, I lose health if I fly around the aliens. Is it right logic ?