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Everything posted by inyourpc

  1. Well done nice games. So basically you made these games in html5 and then ported to google app store, via Cordova. Is it a better option then CocoonJS, Cordova, or PhoneGap. Let me know what you think. Also about google AdMob integration with these html5 games, how you managed to do it. And once again nice games perfectly on point.
  2. Yup, that's right. At the point unity WebGL performance and it's export size is a major question, but yes it helps in making content-games faster. Also, the monetization option with unity WebGL games is a big question. Would like to know your take on that?
  3. Hi, Is there a way we can put unity WebGL html5 ads from Google Adsense (IMA, AFG) for Unity games. Or if that's not possible which company would be the top choice for Unity Webgl export (Monetizations). Looking for guidelines. Thanks, M Yawer
  4. Nice so unity not serious with html5 this means.
  5. I met a guy he was making JS engine from unity plugin, (remaking some sort) step by step. But as internet companies grow and mobile devices become more powerful, we could even do VR games with smartphones. It makes unity ahead of the line, as it has a strong powerful engine.
  6. @mattstyles I was thinking, of remaking in unity, if build sizes are not super big, also you are vouching for webgl. Means Unity has taken over already.
  7. @b10b that makes sense. I was interested in learning more about auto magical converting stuff, like openfl, haxe a3x or something similar. Also had heard swiffy was something people were taking benefit from but now its support is gone too. Unity hyper-casual games, have been quiet on the uprise, as game distribution have a couple of unity games showing in hot games made from unity. Only thing is its WebGL support on mobile devices, and its production size. Let me know what you think?
  8. Hi, As everyone knows flash is going obsolete, what would be the best course of action to convert 2000+ flash games 2D games mostly from Flash to Mobile web, Google Play Store, and Ios store all at once. I have tried conversion using "toolkit for createjs v1_2", and it runs all frames for games at once. Adobe animate, Need your thoughts on this. Is it mature enough to convert with ease. Remake from scratch Using either html5/createjs suite, (similar to flash, with toolkit for createjs you get preloading of images done already and coordinates of different bitmaps are already set, just need game logic to be translated from action script to flash and finally converting it to playstore and ios store using some wrapper. Remaking using unity, and WebGl capabilities. And port with in all three platforms with ease. Thanks, M Yawer
  9. Some outstanding graphics you have there mate. Keep up the good work Appreciated How much do you take for game similar to minclip clicker game ?
  10. Hi! I have just finished uploading my game on server feel free to tell how do you feel about it . It has hand made 30 levels and I bet you guys cant pass through after 20. Feel free to tell how you feel about it .?
  11. What's on my mind :P

  12. Nice game. As a hack.keep clicking and watch the score increasing .
  13. Nice game. Water does look very unreal .Maybe add some baking effect ,or sand before directly showing water(that blue rectangle ). ? You should also add an option for moving in one complete line .rather then swiping again and again.
  14. I think this user is trying to make html5 gaming portal for mobile devices.but his games are still in development. Check this game real high quality one. Check his game.
  15. inyourpc


    Wow.Interesting game.Really love that spark effect.Can you tell how you made that .
  16. Nice game.Little help section with little info of game elements would be good to. What phones have you checked the game ?
  17. Nice blog.I m thinking about creating my own blog as well btw !
  18. Npilia what game are you making ...In which you have to drop speakers ...?
  19. More the self control ,more the humbleness.

  20. Is this job oppurtunity still on ? Or the thread should be closed ?
  21. Wow.Not only graphics but also the concept's phenomenal .Btw how many licensees you have sold so far./
  22. I think apple did it for purpose...They don't want competition of any sort what so ever.