tumira

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Everything posted by tumira

  1. tumira

    Looking to license HTML5 Games!

    Anybody received payment from them yet ?
  2. tumira

    Looking to licence HTML5 Games!

    Anybody received payment from them yet ?
  3. tumira

    Game Pencil Engine - Cross-Platform HTML5 Game Creator

    @theweirdn8 Hi 1)Is this going to be always free ? Or are you plan to charge for "Pro" feature or something ? 2)How about monetization (IAP, Admob, Chartboost etc) ? 3)Facebook/Twitter/G+ share , highscore ? 4)Please add Spriter support please. 5)Is this only for 2D games ? Thumbs up!
  4. http://overlap2d.com/ Alternative to tiled for level editor.
  5. tumira

    Booty5 Free Game Maker

    @Booty5 Would like to request that you add -optional 2d level editor from here http://overlap2d.com/ (just open sourced) -Support scml -2d lighting
  6. tumira

    Porting your HTML5 games to Windows Phone

    Hi @ozdy Would be great if you could share or make detail tutorials regarding this topic(audio,monetization,publishing,tips and etc). Would really help us a lot. Thanks
  7. tumira

    Unreal Engine 4 is now free (with revenue share)

    Haha. Unity just announced Unity5 Personal Edition(free, less crippled). Competition is goooooooddddd http://unity3d.com/get-unity
  8. No more subscriptions. The game engine support HTML5. https://www.unrealengine.com/blog/ue4-is-free
  9. tumira

    Booty5 Free Game Maker

    Yup it is loaded fine. I had to rotate the phone few times to get it to center. Still a bit slow. Maybe my old galaxy s3 ?
  10. tumira

    Booty5 Free Game Maker

    It is on latest stable chrome 40. Im using galaxy s3 but on kitkat 4.4.4 (custom rom). The demo seems slow a bit. Did you test on crosswalks also? Anyway the editor seems really amazing. Good job.
  11. tumira

    Booty5 Free Game Maker

    Hi Tested the demo on my galaxy s3 and all i got is just the background shown. No animations or any objects. Potrait and landscape. **Oppss spoke too soon. Now it is shown correctly after i refreshed few times. But it is not smooth. (webgl enabled)
  12. @hafo We can publish to IOS, Android, Chrome OS and Firefox in just one click ? Meaning I dont need a Mac to publish to IOS if I'm using WiMi5 ?
  13. Check if your games are here. http://www.html5gamedevs.com/topic/11583-people-are-stealing-content-from-nugplay-or-nuggeta-beware/
  14. I would suggest holding out from uploading to nugplay or nuggeta until they improve and resolve their security. I already reported to luciano and he mentions that even their own game is stolen and published to IOS store by some chinese. All of my uploaded games are stolen. To see if your game is stolen do this. http://flash1.7k7k.com/h5/2014/replacewithyourgamename/game.html Replace the bold text with your game title, lower case and without space. There are no ads so these guys can easily upload your own game in all platform using wrapper. I think if you just upload your game this year, you need to change the "2014" to "2015" in the links. This is serious and I think I saw someone also post seeing their game stolen at Windows Phone store too. Put a strong sitelock domain in your games before it is too late. this is the info of the site owner http://whois.domaintools.com/7k7k.com
  15. tumira

    Booty5 Free Game Maker

    Can we extend or create plugins for Booty5 ? Examples if I want to integrate with other sponsors or publisher API ?
  16. tumira

    Interstitial Ads Impressions in Games?

    @Raymond It will shares 2% revenue ? Does the open source or non pro version is a crippled version (less fill rate) ?
  17. tumira

    New 100% HTML5 games store annoucement

    Thanks AhmedElyamani
  18. Hi You can see from this post http://www.html5gamedevs.com/topic/5735-any-way-to-export-to-android/ For Cocoonjs it is just greyish screen. I don't know the reason. (No error in CocoonJS console) For ejacta, I don't have any mac to test it yet. If it is working please do a tutorial on how to publish to platforms (Windows Phone 8.1, Windows 8.1, IOS8.0,Android, Chrome OS and etc)
  19. tumira

    New 100% HTML5 games store annoucement

    Anybody can share their experiences with Nuggeta ? How was the ad revenue ?
  20. tumira

    Any way to export to Android?

    @reddozen Thanks for the info. @JCPalmer Thank you for attention on this. For the dropbox I think newer account need to enable the "Public folder" https://www.dropbox.com/help/4224 One thing i want to highlight is CocoonJS has a highperformance canvas or something in their platform to accelerate the speed more. it is called screencanvas. Maybe this could boost performance more if implemented ? http://support.ludei.com/hc/en-us/articles/201810268-ScreenCanvas
  21. tumira

    Any way to export to Android?

    Anyway for those interested to export to IOS and Android for BabylonJS Here are some alternatives: Android (using Intel XDK android Crosswalk) -basically chrome wrapper. But it is for Android 4.0+ only. IOS Phonegap (i guess need to wait for IOS8 for webgl acceleration for webview) Iphone4S and above only. Any feedback , suggestions would be really great.
  22. tumira

    Any way to export to Android?

    For IOS and Android version of CocoonJS , they got threejs demo by default in their demos in the launcher and it does work(Ipad4 and S3). I just can't make it to work for Babylonjs.
  23. tumira

    Any way to export to Android?

    Thanks @JCPalmer for your reply. But I've tested some examples using ThreeJS and it does work on CocoonJS. Below is the link for threejs and babylonjs. Css style wont work on CocoonJS. The babylonjs is from this tutorial https://github.com/BabylonJS/Babylon.js/wiki/01---Basic-scene https://dl.dropboxusercontent.com/u/65841566/babylontest.zip https://dl.dropboxusercontent.com/u/65841566/threebox.zip Copy to your device storage and test with CocoonJS launcher. Sadly it just wont display anything when tested using Babylonjs. JCPalmer, did you test babylonjs with Cocoonjs ? Does it work ? I'm also using Galaxy S3