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Temechon last won the day on April 17

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About Temechon

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    Rouen (France)

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  1. Thanks Dad72 for your feedback. I removed every 404 links that I could find. If you see anything else, let me know !
  2. I forgot to merge.... It's ok now !
  3. I'll take a look. Edit : It's fixed now, the doc is deploying.
  4. This code is veeeery old You can also use something like this: http://www.babylonjs.com/demos/polygon/ for better results.
  5. It's should be fixed by now.
  6. It should be fixed by now, for example : http://doc.babylonjs.com/tutorials/cameras
  7. Maybe @Nockawa can help here ?
  8. You can add a pointlight to 'emit' the light, and set the emisiveColor of the material of the bulb to the same color. var light = new BABYLON.PointLight(....); light.diffuse = BABYLON.Color3.Green(); light.position.copyFrom(bulb.position); bulb.material = new BABYLON.StandardMaterial('LED', scene); bulb.material.emissiveColor = BABYLON.Color3.Green() ; // If your light is green Not tested, but it should work
  9. Did you also updated canvas2D to the last version ? https://github.com/BabylonJS/Babylon.js/tree/master/dist/preview release/canvas2D
  10. Hi ! You can do something like this : http://www.babylonjs-playground.com/#JG2PA5#1 ping @Nockawa to check if it's the intended behaviour in canvas2D.
  11. Hi, Let's say you have a mesh with alpha (mesh1) you don't want to generate a shadow and a mesh you want to generate a shadow (mesh2) . You can just do something like this : shadowGenerator.getShadowMap().renderList.push(mesh2); // Don't push mesh1 as you don't want a shadow for this. Would this work for you ?
  12. Here: https://github.com/BabylonJS/Babylon.js/blob/master/dist/preview release/what's new.md
  13. Hello Spankied, Sorry for these small mistakes, as my english is not my native language. That's why I paid an english-native speaker to review my document, but it's very possible that some things are not described correctly Regarding your exercices, if your code is working as intended, then it's correct. If you want to have a critical code review, feel free to send me your code sample, I'll be happy to help you.
  14. If you are not sure if it's a real issue, I suggest to submit it on the forum. You have more visibility and a lot of knowledge can be shared with guys of the forum. If you are positive it's a bug, you can create an issue on the Github directly
  15. I know my comment is not very useful, but... Why would you do that when you can use json ?