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OkijinGames last won the day on January 26 2017

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About OkijinGames

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    HTML5 game development

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  1. Thank you! The game runs on NodeJS server.
  2. Thanks @ozdy! Indeed, I personally don’t buy into the ICO schemes so Litemint project was 100% bootstrapped. We exclusively follow the decentralized model (DEX) for trades and marketplace services so currency exchange and listings will basically remain free however we may add optional premium and advertising services on the network. We also plan to maintain additional anchors on Stellar, currently we operate the GRIN anchor (grinpay.org) and MAG anchor (magnetwork.io) where revenue is typically generated from anchor users withdrawals (to their native networks). So, the incentive remains actual currency usage as opposed to speculation.
  3. Hello Everyone, If you are interested in cryptocurrencies and looking for new ways to monetize your games, this topic may be of interest to you. I have been working on several cryptocurrency projects over the past few years and just released, in January, my brand new project called Litemint. What is Litemint? Litemint aims to be a friendly, easy-to-use, multi-currency wallet and decentralized marketplace for mobile and desktop platforms. It is fully decentralized (no middleman, we don't even take a 0.000001% cut!), noncustodial and fully supports the #proofofkeys movement - users are fully in control of their keys. The wallet allows users to hold, send and receive any currency including XLM, BTC, EUR, USD, ETH, MAG, XRP and many others. The upcoming marketplace will also allow users to trade directly on the Stellar Decentralized Exchange, buy/sell their digital goods and run games! Games published on Litemint are directly accessible from the users wallets offering them a streamlined experience for instant and decentralized in-app purchase. Since there is no middleman, the money transacting between merchants and their users is immediately available to the sellers wallet - ready to spend (or hodl!). The Marketplace is expected to open up next month and we are currently accepting game dev submissions (quality and professionalism is the main criteria). Contact us with your list of games and let's discuss. Check out our games portal : https://games.litemint.com Features: Instant payments with no middleman. Multi-currency wallet (get paid in EUR, USD, BTC, XRP and so on), the choice is yours! Free service. We don't take a cut - AT ALL. Litemint wallet is cross-platform - available on Android, iOS, Windows, MAC, Linux and Web App. Integrated exchange and path payments (Get paid in any currency!). Partner network benefits and rewards (Check out our MAG partner). Fully decentralized, client side execution. Open source platform. Any question, feel free to ask. Be part of the new monetization wave coming from crypto, hope to see you there!
  4. Pie.AI is finally back online! Happy New Year 2019 https://pie.ai
  5. Sorry with business partner, we have decided to part ways and the game has been taken down while we sort out legal and technical stuff (IP, hosting...). It will be back at some point.
  6. The problem with bitcoin as it currently stands are the fees per transaction which would make such rewards pointless / or costly whichever side. Lightning network may help a lot in regards to this. Another solution is to use a dedicated alt currency (there are several) or create your own with low fees and fast transaction speeds. People would trade them vs BTC to cash out as they do with alt coins trading. Offering 1 BTC as unique reward for the first player to beat the game (or create a more elaborate reward structure) is not such a bad idea. Last year I actually wrote a short blog article about a digital artist, she embedded private keys to bitcoin stashes in her paintings. Her last puzzle has yet to be solved but surely, should the reward be substantial enough (4.5 BTC in her case), it is a great way to get exposure, especially these days with cryptocurrencies all over the news.
  7. @AlectoraIt may be out of topic but I have been focusing 100% on cryptocurrencies for the last 2 months. And we have now reached almost $1M market cap (https://www.coingecko.com/en/price_charts/magnet/btc). Note that we did not use ICO, the project was 100% bootstrap. if interested in learning more check out my blog (http://blockonomy.org/blog/magnet121/) , this week we will also release more information and roadmap on the website.
  8. The real pioneer (David Shaum with DigiCash) actually went bankrupt... he was too early on the market. Blockchain technology has amazing potential
  9. Yes, some websites are apparently using client's CPU to contribute against their mining node instead of displaying adverts (not sure about that one, computer performance going down may actually be more of an annoyance than seeing an ad - although it can be balanced properly). Bitcoin CPU mining is worthless, for some cryptonight-based coins it may still work with many visitors (but for how long, difficulty is always going higher and any successful coin will attract more hash power... does not seem long term solution). The technology itself is amazing and can bring fast and cheap transactions everywhere, blockchain could be used for decentralized /cross-game saves, gamer's id... Most important, cryptocurrencies need less volatility... would be pretty annoying to find out that the 0.001 bitcoin you used to remove ads in a game could get you a car a year later (e.g. like this guy who bought a pizza for $5M). There is so much speculation and craziness, it makes it hard to develop stable business solutions. Hopefully the craze will go down and people will start looking at how the technology can serve - not the speculative side of it.
  10. Hello, This one is not what I would call a "game" (unless you classify lotto-systems in that category), yet it is still 100% HTML5 canvas front end. I created Lucky Miner to iterate on the idea that there is a nonzero probability for any miner to confirm a block before anyone else does on the bitcoin blockchain with a potential to earn 12.5 BTC ($57328 @ 4586.31 Oct. 9, 2017). The app implements an experimental “lottery-like” system running miners on a full "bitcoin node" back-end. Whenever a block is confirmed, one participant address is randomly picked up to collect the reward. Here is the link: http://blockonomy.org/apps/luckyminer/ I intend to explore more deeply how Bitcoin and more generally cryptocurrencies can be used in the gaming industry - several other projects like this one in the pipeline.
  11. Long time no update, the game is now available on Google play: https://play.google.com/store/apps/details?id=ai.pie.io Team mode has been added as well!
  12. For Android using xwalk is likely redundant for 5.0 and above. You can create 2 versions, 1 using xwalk (up to 19) and another one with native webview (21+) so most users would get a small binary but can still provide the remaining users with performance benefits running xwalk. I used this approach on my latest game. Taking advantage of multiple APKs support : https://developer.android.com/google/play/publishing/multiple-apks.html
  13. They specify 1M monthly game sessions but I applied after 1 month and half with about 500K - as soon as website gets good volume on an uptrend you can probably submit.