ScSupaplex

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Everything posted by ScSupaplex

  1. I'am looking for experienced Phaser coder for minimum of 2 upcoming mobile game projects, and finish one that's half done. Its crucial that applicants are able to add interesting mechanisms to the games, very good understanding of making games for phones, to keep the performance of the games, make sure resolution is scaling properly, short loading times and so on... Being able to work on flexible systems and even add your own touch to the game. You should know that these projects, even tho majority of them will be small, might take even couple months to finish. Pay is per project, unless objected and explained why it should be different. Half upfront half at the end of each game developed. It is important for you to please send your applications to this email address: pivovarnik@outlook.com , and mention where have you found me on. Within the applications, include your portfolio of previous games you've worked on, and how long you've been working with Phaser. Also whats the longest project or series of projects you've been hired for, or worked at yourself and finished. EDIT: I FOUND A CODER, THANK YOU ALL FOR INTEREST.
  2. Very happy with your work, reasonable pricing, looking forward working with you again !
  3. I'am looking for experienced Phaser coder for minimum of 4 upcoming mobile game projects, preferably even longer. Its crucial that applicants are able to add interesting mechanisms to the games, very good understanding of making games for phones, to keep the performance of the games, make sure resolution is scaling properly, short loading times and so on... Being able to work on flexible systems and even add your own touch to the game. You should know that these projects, even tho majority of them will be small, might take even couple months to finish. Pay is per project, unless objected and explained why it should be different. Half upfront half at the end of each game developed. Within the applications, include your portfolio of previous games you've worked on, and how long you've been working with Phaser. Also whats the longest project or series of projects you've been hired for, or worked at yourself and finished.
  4. Hey, I've noticed the original Skype group is inactive for a long time now and thought it would be a good idea to renew it. Anyone interested for chat, tips, collaboration maybe, testing out games and basically helping each other, let me add you there Simply add me on Skype: pomstitelsvk and we'll make group there.
  5. I checked the stats, and it is indeed also played through clay.io. 2 unknown sites in the stats, sagames.com and the jeuxrouille.com
  6. Hi, thanks for showing me this. I honestly dont remember selling them anything, unless they are under a larger publisher which they doesnt seem to be. I've renamed the game to Sweet Fall some time ago, sold it to few publishers since then. However i believe i was sending out a newer version of the game, this seems outdated. This version however might be on clay.io , or FGL. I dont know about this happening directly. Not to mention your case where its probably definitely taken from clay.io.
  7. I have submitted games there about month ago, not only they werent approved, they werent even disapproved, nothing, just waiting for approval. So i cant even put my game there.
  8. on iOS7 i cant hear any audio on iDevices,
  9. What kind of graphical tutorial for example ? And yes there is no sound, dumped the music that wasnt really for the game anyway, and since audio doesnt seem to work on safari and some android devices with chrome, i feel like its a waste right now to add audio to it.
  10. Update: Added tutorial db.tt/RayiFO7U
  11. Ah, i see, was my first project at the time i didnt have any group of people that know anything about html5 and games for it No one told me that graphical style is wrong :/
  12. 1. Graphics - Nothing seems to suit well there, i was thinking of changing it into a farmland with zombies and water guns, but how would it be presented in the game ? Point of view is top-like weird sort of, nothing isometric :/ 2. Good idea, ill put there a button or so, 3. Ill try to name them, that could help 4. Ill double the value of diamonds you get from ships 5. Mute button I've mailed sponsors about this game somewhere in the middle of december, havent mailed many of them but those which i did, refused. Saying its not the style they are looking for, therefore graphics. And well showing the game to strangers now Because for some time since its release, i had the game as a failure and didnt want to invest another second to it, rather wanted to create other games much more simple.. Google - serached for various older flash sites if they support html5 now.. , and here on this forum.
  13. Ill try to balance it out a bit more, already delayed time between waves and subwaves.. Ill try to ships to give double of what they give now.. And fixing the problems, well the graphics seems to be the biggest problem but iam not sure what else to implement there to fit properly...
  14. 1. I certainly realize that a price like that is a laugh if not even worse, but i invested in this game so much, and yet seems that NO one is interested in it, while in games made in couple of days have far higher interest, and while that is fine, i hoped for this game to earn something, at least something.. That price would be just for the sake of earning something instead of nothing, yet iam afraid that even a price like that wouldnt interest publishers, if they dont like the game i guess i would have to pay THEM to put it on their site... Iam afraid i cant sell the game for its true value, no one would take it at all probably.. 2. I was actually thinking of that couple of times, but i cant really imagine the graphics update in this game, anything i came up with, it didnt make sense in this point of view the player gets here. I would mostly appreciate any ideas for this. And thanks
  15. Nice one ! Finished the third one in 153 attempts Really awesome idea as well to learn something fast, Keep up ! And keep us up to date with your games
  16. Hi, there's this game i worked on as my first project, Circuit Defender - link: https://db.tt/wQWl1YC6 - Pics from game Original concept: Map concept that never made it to final game: Its a tunnel tower defense game, you defend the passage, grab diamonds from fallen ships and build new towers, or upgrade the old ones. It took some time for the game to be finished, but it seems that some publishers weren't really interested in it :/ I believe the graphical style isnt really what people want. I wonder tho, if i was to offer the game right away for a really low price, $100 for example, i guess it wouldn't really help much ? Anyway, the game has all the functions it should have as a matter of mobile scaling, portrait/landscape mode. 3 tracks - menu, levlel1, level2 - made exclusively for the game. 3 towers, and 2 enemy ships, Unique wave system individual for each map. Enjoy !
  17. Well is there a way to find out when the star rating was done ? Because i and some people here had 1 star since, i think sunday..
  18. Yeah noticed that 1 star some time ago..
  19. Thank you, good luck to you too.
  20. The stuff i typed there, i meant it, this game would probably never reach even 100 views here... and now over 1000 ? Only thanks to you ? Well only thing i can say is thanks, i guess ? I never said you wrecked my topic, i said the topic is more about you than anything else. Well, yes now you've said it, that i copied your game, the game is still quite different from yours, quite alot. Even the timer thing, just a coincidence, where else should it be placed ? Its like saying that all the AAA games on PC like RTS or MMORPG games have copied UI because the health bar is on the top, or the action bar is on the bottom, well yes then it is copied in that case, because where else would it fit people to be ? On the top ? On the sides ? ... Fits down there as it should be. About copying, i still insist on what i've said, that i've got inspired by your game, but i did not copy it, and you clearly see the differences. Also, whenever new genre comes, what happens ? Others come and use it, "copy" it, and make a rivals. If blizzard never copied westwoods DUNE, we wouldnt have one of the greatest strategy game here, if some other companies never copied westwood AND blizzard we wouldnt have other awesome games, if blizzard never copied ultima we wouldnt have WoW.... and so on... This "copying" only breeds innovation instead of ruining business.. And yeah ,dont forget i wasnt the one arguing with you, never was, and still iam not. I dont even care if you copied some games, although i hate when people say one thing and do other, screw it, you didnt copy anything, let it be that way, but you sure got inspired over the time for some games.
  21. Well one way or another you did your job, came to a topic that didnt belong to you, said not really nice stuff about the game, and only after some time edited one of your post saying "Good luck with this one". Thanks.. Also thanks for the publicity you brought here, few more posts and this will be most popular topic in this game showcase... Still, one way or another in the end, you basically came here and changed this whole topic about you and your games.
  22. As soon as we request answers he just runs away tho ? I've seen this happen many times on various topics and forums, about games, his book, html5... Every time argument comes up, he changes the topic to be about HIS game and himself, and after some time he just leaves it that way and stops responding... Great.