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  1. Thanks very much for your answer! I am sure I'll find a workaround with sprites
  2. Hi guys! I am pretty new to phaser and html5 game development, but I am really amazed how fast the framework is moving forward and how kind and helpful the community is. I found a forum thread for each problem I had so far ... until now So here is what I am trying to do ... I create a world out of a tilemap and create a upper and lower layer ... Now I want to move to lower layer down so the player moves down with the layer ... But the problem is that the layer moves visually down, but the physics body stays where it was in the first place. I created a gif showing exactly the problem.. I added physics debug drawings to better visualize the problem. I am using the latest version 2.0 in Canvas mode. The code is pretty much the code of some examples stiched together but I can post it of course if it's needed. I hope you guys can help me. Thanks