SatsumaAudio

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About SatsumaAudio

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    SatsumaAudio
  1. Hi there! Lawrence Steele here and I run Satsuma Audio, a provider of high quality music and sound effects for video games. I have no particular sentimental affinity for the satsuma, just thought it was a catchy name I am an experienced composer and sound designer, and have created audio for 45+ titles in a wide variety of styles. I've been into computer games and music pretty much my entire life so to combine the two to make a living is pretty damn awesome. I am extremely passionate about my work and strive to create something outstanding for every project I work on. (I'm also not good at starting sentences that don't begin with "I" ...) Some of my recent projects include: * Tabletop Simulator - Popular physics based board game engine. * WarBits - Highly polished turn based strategy on iOS * Asgard Run - Viking themed 3D endless runner on mobile. * Crazy Seahorses - Zany mobile sidescroller. You can check out more about me and my work on my website http://satsu.ma, alternatively read on... One thing I love about writing music for games is you never know what style you will end up writing in next. Over the years I have composed everything from orchestral to chiptunes, gangsta beats, spooky jazz, happy puzzle themes, fast-paced bluegrass and of course... dubstep! For a wider selection of my work you can check out the audio page of my website. Or also the super awesome video show reel that should be located directly underneath this sentence. (Image links to YouTube video) I was first drawn to game audio by my love of writing music but soon discovered the wonders of sound design and now find it just as enjoyable and creatively rewarding as music composition. I've created SFX for a whole bunch of different games, most notable would be browser based MMORPG SideQuest which saw me create many hundreds of sounds for monsters, spells, skills etc. Another recent SFX project is iOS turn based strategy title WarBits for which I created a nice mix of retro interface sounds and big explosions! (WarBits trailer here) I also have experience and knowledge of the latest in game audio software packages and middleware, including Unity, FMOD and WWise. Now that FMOD, WWise and Fabric are all free to use for indies, if anyone's working on a project which could be enhanced by one of these programs, let me know, I would love to be involved! Here's the SFX showreel video... (Image links to YouTube video) When it comes to pricing I try and be as flexible and affordable as possible. My rates are 'indie-friendly' and I am always open for negotiation and willing to adjust to suit budgets of varying sizes. I always consider revenue share options and other payment methods too if the project seems like it will be especially fun or creatively rewarding to work on. So if you have any sound or music needs for your projects please get in touch, no job too big or small! You can reach me at: lawrence@satsu.ma @SatsumaAudio Or check out more about me and my work on my site http://satsu.ma TL;DR - I make sounds, maybe I make sounds for you?
  2. New track for upcoming endless runner game 'Crazy Seahorses. I call this musical genre 'Zany Calypso' (click the pic to go to the track) Still available for new work... !
  3. MUSIC INCOMING! Here's a clip of the menu track I recently wrote for upcoming mobile turn based strategy title 'Warbits' (check out the devlog, it looks awesome) On the lookout for new projects to get involved with so hit me up if you have any audio needs!
  4. New music! Here's a track for a 'Neon Highway' level of upcoming Indie platform 'Android Hunter A' (http://digiplox.net) https://soundcloud.com/satsuma-audio/aha-neonhighway If that doesn't sound like a neon highway I don't know what does! I'm currently on the lookout for new projects to get involved with so if you need any music and/or SFX for your upcoming projects please get in touch
  5. Good morning, here's a new(ish) track! - Ninja Boss II https://soundcloud.com/satsuma-audio/ninja-boss-ii (from an as yet unnamed and possibly cancelled project, but I like the track so here it is ) Hopefully one day I'll have enough of these for a Ninja Boss Album! As always hit me up if you need sounds/music for your games.
  6. Thanks Ben! Hi all! Happy Halloweens > Coming out of a big busy period and very much looking for new projects to get involved with, so please give me a shout if you've got any audio needs Some of my recent projects:Tap And Turn (from Binary Moon) (iOS fast paced puzzler) - https://itunes.apple.com/us/app/tap-n-turn/id913616071Poplings (Mobile kids educational game) - http://www.poplings.com/Spiders In The Bath - (iOS spider killer!) - https://itunes.apple.com/gb/app/spiders-in-the-bath/id894404225?mt=8 I was pretty happy with my Spiders In The Bath music, I tried to make it sound like something you might hear on a SEGA arcade machine, check it out: https://soundcloud.com/satsuma-audio/spiders-in-the-bath-menu-music
  7. Hey all, I am currently on the lookout for new projects to get involved with, however I will be away (on my honeymoon!) for the first 2 weeks of September so won't be able to do anything then. Also... I recently worked on the music for the Engauge Kickstarter video. It's an indie "2-D action platformer set in a vibrant world of buzzing machinery." Anyway, I think the game looks really cool and I had a lot of fun making the music for it, I hope it succeeds so I can write more Please check it out and support it if you like what you see by clicking the shiny image below.
  8. Been v.busy for a while now but it looks like my pile of work is beginning to clear so I'm looking to get it filled up again! If you are on the lookout for audio for your upcoming game projects please get in touch I'm pleased to announce that I have been working on the sound design for upcoming cow themed (yes cow themed) turn based strategy game 'Cow Kapow!' - check out the site here: http://www.amusedsloth.com/games/cow-kapow/ Also, check out Tabletop Simulator which is out now on Steam Early Access, it's a multiplayer physics based tabletop game which I did the sound design for!
  9. Just done a new blog post showing the process behind the 'WarBits' trailer music: http://satsumaaudio.tumblr.com/post/85520470165/evolution-of-the-warbits-trailer-music Still on the lookout for new projects to get involved with so give me a shout if you're in need of audio!
  10. Hi there! Lawrence Steele here and I run Satsuma Audio, a provider of high quality music and sound effects for video games. I have no particular sentimental affinity for the satsuma, just thought it was a catchy name I have experience creating audio for numerous titles in a wide variety of styles. I've been into computer games and music pretty much my entire life so to combine the two to make a living is pretty damn awesome. I am extremely passionate about my work and strive to create something outstanding for every project I work on. (I'm also not good at starting sentences that don't begin with "I" ...) More about me and my work on my website http://satsu.ma, alternatively read on... One thing I love about writing music for games is you never know what style you will end up writing in next. Over the years I have composed everything from orchestral to chiptunes, gangsta beats, spooky jazz, happy puzzle themes, fast-paced bluegrass and of course... dubstep! For a wider selection of my work you can check out the audio page of my website. Or also the spiffy video showreel that should be located directly underneath this sentence. (Image links to YouTube video) I was first drawn to game audio by my love of writing music but soon discovered the wonders of sound design and now find it just as enjoyable and creatively rewarding as music composition. I've created SFX for a whole bunch of different games, most notable would be browser based MMORPG SideQuest which saw me create many hundreds of sounds for monsters, spells, skills etc. Another recent SFX project is upcoming iOS turn based strategy title WarBits for which I created a nice mix of retro interface sounds and big explosions! (WarBits trailer ) Here's the SFX showreel video... (Image links to YouTube video) When it comes to pricing I try and be as flexible and affordable as possible. My rates are 'indie-friendly' and I am always open for negotiation and willing to adjust to suit budgets of varying sizes. I always consider revenue share options and other payment methods too if the project seems like it will be fun or creatively rewarding to work on. So if you have any sound or music needs for your projects please get in touch, no job too big or small! You can reach me at: lawrence@satsu.ma @SatsumaAudio Or check out more about me and my work on my site http://satsu.ma TL;DR - I make sounds, maybe I make sounds for you?