HopFrog

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About HopFrog

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  1. HopFrog

    New Skype group - join in :)

    Sent you a request! Nice idea!
  2. HopFrog

    GM:Studio - Beware update 1.3.1307

    It seems 1.3 is in stable channel now, and has some quite interesting new features. Any news on this? Is it still not worth upgrading?
  3. Should i use my personal logo when sending my games to publishers? Should i charge them more if they want to use their own logos instead? Do i retain the IP? Thanks in advance, guys.
  4. HopFrog

    Ads with Clay.io, FGL or other?

    I think some developers like Matthew Bowden do exactly that. The thing is, some publishers want their own ads in the games they buy and some don't even want them at all.The HTML5 developing business is relatively new, so everything is learned trough trial and error... mostly. I am also starting out but i haven't bothered much about ads. I guess it all depends on the publisher and the specific contract you sign with them. But yes, you can sometimes do both.
  5. HopFrog

    Educational Gaming: Ressources

    Awesome material, thanks for sharing! Btw, you might be interested in this particular youtube channel named Extra Credits. They have some very interesting takes on education and games in general.
  6. HopFrog

    Ads with Clay.io, FGL or other?

    I think you would rather sell licenses for your HTML5 games if revenue is what you trying to achieve. Ads are usually not worth the trouble unless you (or your publisher) can get a large ammount of traffic. Anyway, if you must use ads, i would recommend LeadBolt.
  7. HopFrog

    HTML5 Income Report - December 2016 ($5,165 profit)

    I always find your reports useful Matthew, thanks a lot for sharing!
  8. HopFrog

    ISART HTML5 GameWeek

    Lots of high quality content! Nicely done!