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end3r last won the day on February 5 2017

end3r had the most liked content!


About end3r

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    Advanced Member
  • Birthday 10/20/1985

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    Warsaw, Poland
  • Interests
    HTML5 gamedev, Neuroshima Hex, paintball, go-karts, sushi, post-apo

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  1. end3r

    js13kGames 2018

    Winners were announced: https://2018.js13kgames.com/#winners We had a whole lot of awesome games this year, so be sure to check them out. There's a cool blog post by GitHub about some of their favourites too.
  2. end3r

    js13kGames 2018

    This year I've: started a blog on Medium published that we're having a Launch Party in Berlin evolved last year's A-Frame category into WebXR explained why the top 100 will win free t-shirts announced this year's theme, which is offline There are still some things yet to write about, so stay tuned.
  3. end3r

    js13kGames 2018

    It's time to start a thread for this year's js13kGames - an online competition for HTML5 game developers that runs since 2012. The fun part is the size limit set to 13 kilobytes - check the rules for details if you want to learn more. The seventh edition start as usual, on August 13th, and end a month later, on September 13th. Check the previous years' topics for reference: 2013, 2014, 2015, 2016, 2017. There's a whole bunch of nice judges, cool prizes, there will be free t-shirts and other swag as well. Follow the compo on Twitter and Facebook for updates as this year will introduce a few interesting changes. So, who's going to participate this time?
  4. Not sure if this will help, but you could check Emanuele's tutorials on the topic: http://www.emanueleferonato.com/category/facebook/
  5. Depends on what exactly you want to build, but there are tools that specializes in interactive stories, like Twine.
  6. You probably did: http://phoboslab.org/log/2018/05/impact-is-now-free-open-source It was one of the best HTML5 gamedev frameworks (if not the best) before Phaser.
  7. Yes, Service Workers can do the job: https://developer.mozilla.org/en-US/Apps/Progressive/Offline_Service_workers
  8. Link missing, and you could also add a screenshot.
  9. https://developer.mozilla.org/en-US/docs/Web/API/Page_Visibility_API
  10. The url to the Phaser min file is probably broken due to differences when you have it launched locally - check ./phaser.js vs /phaser.js vs phaser.js for example, or if the game files ended up in a folder because of the user.github.io/repo-name/index.html structure. Or paste the link to the game so we can help you.
  11. This can take from half an hour to half a year. Usually a few days up to a few weeks, often never. It's really hard to estimate, have to be considered case by case.
  12. So... is the player flying F18 jet, a drone, or F18-shaped drone? The description is a little bit misleading. Also, the URL is not working. The graphics look solid though, which framework are you using?
  13. It's quite strange that you don't (want to) post the link to your website publicly, it doesn't help with credibility. The offer itself is one thing, but it would be good to know some basic info about the company before sending anything.