blizzardmuffin

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About blizzardmuffin

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    Australia
  • Interests
    Filmmaking, game / software development, writing
  1. Do you ever reset the player's health to 100, or whatever the max is? Otherwise the if statement will always be true.
  2. In your <head> tags try adding in this: <style>body { padding: 0; margin: 0;}</style>This will set all the margins and paddings to 0.
  3. Might want to delete this duplicate question.
  4. Sprites have a onOutOfBounds function which will call a function if the sprite were to go out of the world's bounds. sprite.events.onOutOfBounds(this.outOfBoundsFunction, this);outOfBoundsFunction: function() { >> do stuff}Not sure if that's what you're looking for though.
  5. Edited my post to include the file.
  6. I tried adding in a simple button for the user to press, which just toggles the music. That worked in Chrome, but not in Safari.
  7. I have a .mp3, .wav, and .ogg. The music plays fine on Chrome and Firefox, it's just Safari that I'm having the issue with.
  8. Really nice, love the music and design of it. Looking forward to seeing more from you!
  9. I have a main music track looping all throughout my game, which works fine in Chrome, but the music doesn't play in Safari. All the sound effects work, but not the music. I think I read something about this somewhere, but I'm not sure what to do. Any ideas? Thanks Edit: Link to the track: https://www.dropbox.com/s/jpj8cldf58gdvth/bgm.mp3?dl=0
  10. I have an infinitely scrolling tile sprite as the background for my game. I want to use a camera to move instead of creating the illusion of movement by using: bg.tilePosition.x -= player.spd But, since the background is infinite and I need to set the world bounds, it can't be an infinite world. What would be the best way to do this? Thanks
  11. All of a sudden, when I run my Phaser game now, I get this error: Uncaught SecurityError: Failed to execute 'texImage2D' on 'WebGLRenderingContext': The cross-origin image at file:///.../images/loadBar.png may not be loaded. I'm using the Brackets IDE, and therefore am not running my own local server. I don't think I changed anything in the Preloader.js script, but all of a sudden this has been occurring. Sometimes, I get this error, sometimes, the Live Preview just fails to load completely, and sometimes, it works fine. Any ideas?
  12. Hey guys! I've already posted about my game, Rage Mage, but I have made a few big updates since last time, like adding a new quest, and more. Rage Mage is a 2D RPG game where you go on quests given to you, and you eventually become a mage. Becoming a mage gives you more attacks and special abilities. You then continue to go on quests, travel and more. I'm currently making a development series of Rage Mage on my YouTube channel, which you can watch here: https://www.youtube.com/playlist?list=PL9I3aLx-j6EAnjiTRUH9vMdtGgrSMzfZ9&feature=mh_lolz Here's a download link to the current build of the game: https://www.dropbox.com/s/9dc8mndkibzpgig/ragemage.jar I'd appreciate some feedback on this, because I've put a lot of work into Rage Mage so far. Thanks!