Horizonicblue

Members
  • Content count

    41
  • Joined

  • Last visited

1 Follower

About Horizonicblue

  • Rank
    Advanced Member

Recent Profile Visitors

1,095 profile views
  1. Are the docs updated on the website for phaser3?

    https://photonstorm.github.io/phaser3-docs/index.html Online docs
  2. How to call another file functions in phaser 3

    Hey the attachment is not extracting for me, can you reattach a new one..
  3. How to call another file functions in phaser 3

    You can access it as deck in any of the states. (actually in this structure even objects like game and game1 are global) other way of declaring global is game.global = { score : 0, sound : false } and you can access it as game.global.score in any states.
  4. How to call another file functions in phaser 3

    I think this should work var game1 = { game.fun(); }
  5. pie.ai

    Hey great work buddy, I can see this time the art is something different type as compared to your older games. By the way, what are further plans with multiplayer game, planning to keep it for players only or you will be licensing it?
  6. Collision check for one sprite

    I think this will do.. Thanks for everything
  7. Collision check for one sprite

    That's true What I want to do is, suppose if car1 collides with car2, then I want car1 to get killed and if car2 collides with car1, then I want car2 to get killed. Is there any other way I can do this?
  8. Collision check for one sprite

    Hi, Is there a way to check collision of only one sprite with other? game.physics.arcade.collide(sprite1,sprite2,callback); the above thing checks for collision by sprite1 to sprite2 and also sprite2 to sprite1. I want only one way check....has anyone done anything like this?
  9. Happy New Year

    Wishing everyone a bright, healthy, happiest, craziest and prosperous new year Happy New Year!
  10. Let's Make HTML5 Games Great Again!

    Wow this looks inspiring Come on Lets start!
  11. New forum moderators wanted

    I'm ready to help, I visit forums daily GMT +5:30
  12. Sailor Pop - Okijin Games

    Well polished game, great work. The graphics this time is different than your previous games, did you use some different techniques this time? Can I have some more info on that?
  13. sprite performance

    Probably this thread might help you http://www.html5gamedevs.com/topic/2813-attach-sprite-to-sprite/
  14. Dots and Boxes

    Wow well done, I used to play this game during school days on book with my friends. old memories made alive
  15. Fall - 4 days GameJam

    That's really a nice one, It really deserves " Most polished game Prize". Works very well on my PC but I see some problems on mobile devices when played with chrome. Keep it up!