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Found 182 results

  1. Tanikaze

    [DEMO] Interstellar Quest

    Hi devs! Finally after sweat and fun (I fear the blood will come trying to make it mobile-friendly...), the demo of Interstellar Quest project is up and running! Lost in the deep space, can you find the way home? Collect credits, avoid dangers and find wormholes to reach the safety of your planet, but beware! Your fickle ship will not be easy to pilot, and something other than asteroids would endanger your journey. Interstellar Quest is a side-scrolling avoid&collect game. The objective is reach the home planet. The peculiar feature is that the ship will never hold the position: it will always go up or down, and the player can just invert hit. He can hold the position for a limited time, but after the ability will need time to recharge. In the full version, wormholes will separate different areas with different difficult and income levels, and act as checkpoint with the proper upgrade. You can try it at http://prototypesquare.altervista.org/games/interstellarquest/ Feel free, in fact please share comments and tips. I'm interested especially about the art (that I've done myself) and the audio (that I've take from opengameart.org). My primary concern is that the game feels good as a whole, and that the various assets stick well together. EDIT: I choosed to improve this little demo with your best tips, alongside the main develop of IQ. Here a list of the small changes: 1) Difficult lowered. Cause also demo have the right to be enjoyed! 2) Small graphical edits, down you can found the new screeshots 3) Improved tutorial Now stop loafing around and let's collect some credits!
  2. Hy, I'm making a apps for a museum and sometimes rooms have game. Most of game are puzzle (some of them have different behaviors...) and each one have : a back button / help button / state win/loose, a background image .... things like that..... This is what i have made : 1 - i have a global object : "figamemusee" it's contain all the function using pixi. (loader / animate / drag / on...) (function($){$.fn.figamemusee = function(params){var requestIdAnimation; .....} 2 - i have a "config.js" : it's return for each game a jsObject with: background image, help texte, images to load, array of position "win" ...... (this one is call before the loader inside "figamemusee", it should be a json.... in next version ;-) ) 3 - Index.html, to make test, with button to load game : (each button got a "game parameter" aka "name of the game"...) function figamestdgo(game){PIXI.loader.reset();$('#figame').html("");$('#figame').figamemusee(game);} 4 - During my test, i made different version like this, with the back button : //------------------------------------------------------------------------------------------------ function onDownBack(eventData) {//retour au musée PIXI.loader.reset(); stage.destroy(true);//true kill child renderer.destroy(true); window.cancelAnimationFrame(requestIdAnimation); $('#figame').html(""); } So, i know that renderer.destroy(true); doesn't exist... but when i don't use it : i've got a lot of error in firebug as a animate function doesn't stop talking about children...When i use it, i'va got only one error : TypeError: displayObject is undefined if(!displayObject.visible) //------------------------------------------------------------------------------------------------------------------------------- So how can i kill a instance of game using "good practice" ?..... 'cause : actually, when i play at second, or third game : i can see some lage in introduction or it's the same.... thanks
  3. HTML5 Game Developers Needed for a 2 Month Home Based Contract Thanks for taking the time check my post out. I'm currently recruiting for an excellent Games company who are based in New York, however they are looking to recruit an excellent HTML 5 Developers for a new operation they're looking to launch in the UK/Europe. This would be a remote / Home based Contract on a 6 month basis that is paying £340 per day. Skills: HTML5 / Javascript / Create.JS / Phaser / Node.js / GRUNT / GIT / Porting / Wireframing / Frameworks They're looking to recruit someone ideally with previous experience in gaming, and if possible specific exposure to casino, slots and betting based games. The role will involve extensive development of their current and pipeline projects/games to move them from Flash and Java based applications, to a HTML5 offering. If you are interested, then please drop me a line or advise a number to contact you on and I'll go through it in more detail with you. If you know anyone that might be interested in this please let me know. Please email me on : jonathan@talktoneon.com Many Thanks Jonathan Jonathan@talktoneon.com 07583-640641
  4. Hi there, I work at Gamevy, a company that is bringing Television Gameshows to market. We're the recent winners of best startup at the ICE Conference (See here for announcement: https://www.gamcrowd.com/press/gamevy-claims-pitch-ice-crown-with-32-of-vote). Since winning the competition, we've seen significant interest in our products and we're looking to expand. We've got some ideas that we've worked up internally which we really want to progress, but with all the demand we're seeing elsewhere we don't have the capacity. I'd really like to speak with companies that have experience in delivering games, preferably in the real money space, who offer development services. I'm on LinkedIn here: https://www.linkedin.com/in/danrough please connect and message me there. Thanks, Dan.
  5. Hi All, We are a new start up and are looking for games developers to provide us with multi-touch table top games. You would need to integrate our API which will be provided at a later stage. The games shall be played by 8 players on a 42”,48” table top multi-touch screen. We are looking for very simple yet challenging games for the players to play against each other. The graphics need to be good(cartoonish and rich in colour) Below are some examples of the games that we are looking for (not exactly but to give you an idea): 1 don't crash http://html5games.com/Game/Dont-Crash/9320bd31-c1fa-4dda-9a89-6e3946399a84 2 bunny hitting game http://html5games.com/Game/Rabbit-Punch/b1ed2d15-2f25-4175-9325-10c7711876a0 3 slingshot racing http://playboard.me/android/apps/com.crescentmoongames.slingshotracing 4 Bloop table top finger frenzy http://playboard.me/android/apps/com.noodlecake.bloop 5 spinwars http://playboard.me/android/apps/com.brightsidegames.spinwars 6 Lux Ahoy https://luxahoy.com/ 7 Fingle http://tabtimes.com/best-tablet-games-local-multiplayer-13437/ 8 Wrestle Jump http://tabtimes.com/best-tablet-games-local-multiplayer-13437/ 9 ice cream please http://html5games.com/Game/Ice-Cream-Please/c3c76ede-d9ea-468a-b9ad-1bdabfc3cb15 There will be upfront payment and as mentioned it is a long term working partnership there will be recurring payment as well. If you are interested please PM me with the following information: Company Name: Contact person: Contact person’s contact(email or skype): Example of past finished games:
  6. Hi folks, I'm co-creating a website redesign and the client wants 3 games integrated into it. A pinball game, a darts type game, and an 'Aunt Sally' game. As art director I'l be producing the assets be we need the 3 online games created for the launch in October. If you're interested please get in touch for further details. Thanks, Steven
  7. Google and Mozilla disabled Adobe Flash... If you are interested in converting your games in HTML5 contact us! We have achieved a great experience in porting of games both casual and gambling. We have collaborated, among others, with SpilGames... but examples woth more than 1000 words, so... Take a look at some of our works! Desert Face Flash: http://www.codethislab.com/showcase/html5_conversion/desert_face/flash/ HTML5: http://www.codethislab.com/showcase/html5_conversion/desert_face/html5/ Receptionist’s Revenge Flash http://www.codethislab.com/showcase/html5_conversion/receptionist_revenge/flash/ HTML5 http://www.codethislab.com/showcase/html5_conversion/receptionist_revenge/html5/ Mahjong Alchemy Flash http://www.codethislab.com/showcase/html5_conversion/mahjong_alchemy/flash/ HTML5 http://www.codethislab.com/showcase/html5_conversion/mahjong_alchemy/html5/ For further information contact us at ida.dicostanzo@codethislab.com visit our website to know more about our company: www.codethislab.com
  8. Ready my thoughts on how to make money from the rising market of HTML5 games on our blog InsideHTML5Games.com: http://www.insidehtml5games.com/html5-games/blog/how-developerts-can-make-up-to-30000-usd-from-html5-games/
  9. sandudhate

    How to use phaser on Android /

    Hi Guys, I am new here and HTML apps. I want to create HTML games using phaser on my Android device. How can I do it ? Regards, Sankarshan
  10. WEB-HEAD-90

    FREE GAMES! - Great Giveaways and Reviews!

    HI EVERYONE! I am WebHeed and my new site webheed.com has been doing well as I fill it with great, indie, reviews and awesome giveaways! Please, check it out! Also, Follow me on Twitter and Facebook to get hold of some great FREE games such as GTA V and Mass Effect 2! Twitter: twitter.com/kieranaitken90 Facebook: facebook.com/webheed Hope to be engaging with you all soon! Lub Lub, WebHeed
  11. WEB-HEAD-90

    Game Reviews - Add your Game to WebHeed.Com

    Hey, Sorry if this is being considered as spam but I just wanted all devs on here to know that I am offering them space on my new website to showcase their games. www.webheed.com - Your Games Section. It is a review site also so if you would like your game reviewed also then I can of course do that no problem. Contact me on Twitter: www.twitter.com/kieranaitken90 Contact me on Facebook: www.facebook.com/webheed Regards and best of luck with your development. Kieran - (WebHeed)
  12. willeastcott

    PlayCanvas Showreel

    Hey everyone. We've just published a video montage of cool content made in PlayCanvas. Check it out: Hope you like it!
  13. Hi everyone! My name is Daniel Bruce, I'm an experienced composer & sound designer from a film, television and commercial background. My music ranges from contemporary classical to glitch and breaks. Examples of my work can be found at; soundcloud.com/gutterbox vimeo.com/gutterbox Feel free to shoot me an email on gutterboxaudio@gmail.com if you'd like to have a chat. Cheers, Dan.
  14. Hi there everyone! We are currently looking to hire some fresh talent to work with us at Goodboy Digital. Specifically we are looking for games developers, so this is definitely the right place to be! We are looking for junior to middleweight developers with a passion for making world class HTML5 games. You will also get the chance to help out with the development of our little rendering engine Pixi.js. Working at Goodboy (if your a junior!) we will train you up to become a formidable game creator and teach you all the skills you will need to make games that will blow peoples brains! And if you already know all that? Well, we can give you the opportunity to work with some top class brands making games that you will be proud off! Here's the kind of work we make: http://www.goodboydigital.com/ Here's the full job spec: http://www.goodboydigital.com/recruit/GoodboyDeveloperJobspec.pdf If you are interested or have any questions feel free to shoot me an email at mat@goodboydigital.com and we can get talking!
  15. oomfr is a startup based in Laguna Hills, CA. At oomfr we are building a smart ecosystem where game developers can upload games, by using our custom APIs to embed discounts/coupon information within the games. The upload is free for game developers and developers can make money based on the amount of game plays, and percentage of discounts/coupons obtained through their games. Our aim is to provide a seamless integration of gaming and discount/coupon distribution. At oomfr, we want to feature html5 games on our website and phone application, as we launch. Let us know what you think about this offer. Best Regards,Ola FadiranFounder, oomfr
  16. Hello everyone, firstly I am new to Phaser, but I would really like to create a typing/educational game ! (like moon-type : http://www.wordgames.com/moon-type-2.html) I have already created a background and a caracter (the simplest stuff), but I have no idea how to create moving text blocks containing a dictionnary (although I have a .txt file with a list of all existing words), progressive difficulty and a scoring system.. I know, I'm asking a lot, but i really need help, I'm more on the actual look of the game. Please help me ! Thank you in advance.
  17. conradk

    Mini game collection

    Hey! I have been working on a ton of mini phaser games, I would love for all of you to go and play them and let me know what ones you really like!! This game here is a flappy bird inspired game in which you must collect as many kiwis as possible! https://wiblits.com/room/EdX2z2nJG74EQvvei If you like that one go ahead and create some more games and let me know what you think of those. Thanks for playing
  18. spinnerbox

    Scoring system for HTML5 games

    I know GameSafe which works with Flash/AS3 games. Do you any similar scoring system which works with HTML5 games?
  19. I wanted to have a list of relevant game portals / distribution sites one game submit HTML5 games to. I am going to update this list as I come to new sites or people mention them. HTML5 gaming portals HTML5games.comhttp://m.zibbo.comhttp://m.spielaffe.dehttp://m.spele.nlhttp://Games.comm.roundgames.comm.clickjogos.uol.com.brm.jeux.comHTML5 Distribution Websites & Services famobi.comboostermedia.comsoftgames.de
  20. conradk

    Phaser mini games!

    Hey everyone! I have been making a bunch of mini games for a startup called Wiblits.com and we are using phaser! So far it is just me and another person so the games are very simple, quick and of course fun. Another bonus is that you can see how well you did against everyone else in real time! Go to wiblits.com and check out the games. There is a game scheduled to be played every hour or if you want, create your own room and challenge your friends in real time! Let me know what you think of the games! I would love some feedback
  21. Hello. Flash is still the king of web games but HTML5 is gaining momentum. I still recall some of the flash games that left a good impression and which I would play again, mostly on Kongregate. For example Sonny/Sonny2, Morningstar, Don't touch my Gems, Doodle God, Kingdom Rush, I could go on and on... So are there already HTML5 web games that are good nearly as the mentioned above? What do yo think?
  22. Good morning game makers! One of our goodboys (@Hooray_For_Matt) just finished a neat write up on the state of playing html5 games on consoles. There are more places for people to play our games than we thought it seems! http://www.goodboydigital.com/exclusively-everything/
  23. Hello all! I work for a digital agency called Blonde Digital, we recently developed 2 games for IRN-BRU. The games were build using Phaser and work on both desktop and mobile. Pumping-Irn: There is 30 seconds on the clock, mash the keys to get as many reps as possible! Be sure to hit the bonus button as soon as possible when it appears! Toss the Girder: Launch the girder as far as possible, picking up cans along the way to get boost yourself further! Touch the ground and your finished! you can PLAY THE GAMES HERE! Feedback appreciated! Cheers.
  24. Famobi

    Introducing Famobi

    Dear forum members, some of you already know Famobi and know what we’re doing, but nevertheless it would be impolite to not introduce ourselves properly We’ve been participating in this forum for a while now and first of all we would love to take the opportunity to tell you, that it’s a pleasure to be among so many awesome people able and willing to push our industry further and further. It’s a lot of fun to see how HTML5 games have improved in quality over a rather short period of time. So, what do we do? Basically, Famobi is an HTML5 games affiliate service. We aggregate the best HTML5 games from developers and offer them to publishers worldwide. Developers and publishers both can earn lifetime revenue with Famobi through ads and in-game purchases. Furthermore, Famobi's aim is to connect companies worldwide that haven't got in touch with HTML5 games yet, independently from the sector or size. If needed, we even build complete whitelabel portals for publishers. We only started in November 2014 (of course with a team of very experienced casual- and online games industry professionals). In these few months we already managed to generate a monthly reach of over 30 million gameplays and more than 7 million unique users (February 2015, Source: Google Analytics). Our catalogue of free HTML5 games has grown to over 100 games as of now and is steadily increasing. As it is very important for us to have a well-balanced portfolio, we don’t focus on a specific genre but rather look for games that fit our catalogue well. At the moment we are in need of action, sports, casino and classic games. We also experience that our players like to play HTML5 versions of "trend games" that are popular in the app stores (Flappy Bird hype, for example). Just as a general guideline, quality is most important for us. That means high-quality graphics, a fun game play and sufficient game depth. The games should run smoothly cross-platform on PCs and mobile devices. For localization we prefer all text in sprite fonts. That’s the short version, since we didn’t want to write a whole novel here We’re happy to answer your questions if you want to know more about us. We’re looking forward to a great 2015 and hope that together we all can shape the HTML5 games industry in a good way. All the best, the Famobi team
  25. Hey everyone! This is my first post in these forums. I'm partially new to HTML5. Now you can start spamming me with recommendations on how to learn and operate! I have made mini Flash games in the past, together they sum more than 2 million views worldwide, which is a fair figure, although not very high. I have been waiting for HTML5 to catch up and now I feel that this technology mix known as HTML5 is starting to take off. People can finally play free games on their mobile phones!! I know AS very well, I also know HTML, CSS, because I've been creating websites since I started working, and I know a little Javascript, and I'm fluent in Java and PHP. I'd like to make one button funny games based on my animated characters to make a holistic approach to entertainment and my active products. NOW IT'S THE TIME YOU CAN SPAN ME WITH HTML5 COURSES, JS LIBRARIES, PROCEDURES, METHODS, BEST PRACTICES AND OPERATIONAL BEHAVIORS. And if this post can help other people who are in the same situation as me, it would be great. Thanks a lot in advance!