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Found 189 results

  1. Hi all! I am looking to submit games to as many credible HTML5 portals as I can, the list so far includes: · Clay.io · www.kanogames.com · http://html5games.com/ · http://spele.nl/ · www.boostermedia.com · www.spilgames.com · http://www.agame.com/ · http://www.a10.com/ · http://buongiorno.com · http://onemorelevel.com/ For those familiar with the sites mentioned, you may notice that the majority of them are HQ'd in the Netherlands. The issue is, I haven't found any UK, US or Asian based portals. Is the list mentioned going to be an issue for global reach? I'd be grateful if anyone could suggest some portals based in the territories mentioned. Many thanks, Nate
  2. Hi everyone We're looking for an experienced HTML5 game developer to join our London studio, to work on some exciting projects that recently kicked off. More details about the job and our studio, here: http://playerthree.com/job-html5-game-developer Interested? Please get in touch by email. (No agencies, please)
  3. Hello All, We are doing some really exciting things at Mangahigh and are looking for an experienced game developer to help re-program some Flash games into HTML5. We are a UK based team that is changing maths education around the world. We have more than 3 million maths questions answered on our site everyday and have developed an engaging game-based teaching platform that has been adopted by over 5k schools. In your first project, you would work on one of our flagship game that teaches students about Angles, from basic rules to circle theorems. The game was originally created using Flash but in order for the game to be accessible for everyone it needs to be re-made in HTML5 following a mobile-first approach. We are looking for someone who is passionate about games that make a difference, fluent in Javascript and has a strong command of Phaser and HTML5. You would also be required to integrate the game with our teaching platform using a JSON API. Ideal candidate will be self motivated, will bring in fresh ideas and have a strong work ethic. Please get in touch with us at jobs@mangahigh.com, providing a link to your portfolio of HTML5 games. Thanks Bobbie
  4. Good morning at all, we are a company looking for HTML5 games. If you are interested to sell your works please contact us. We are interested to see your portfolio. If you have a website where we can find your showcase please let us know. For any question, please write here or contact us directly. Best regards Christian
  5. Hey guys, I'm new to the forums and my purpose here is to find some mobile HTML5 games to buy specifically for "Android" devices. I am looking for someone who creates mobile web HTML 5 games; either already created, or can make simple games on the fly. The HTML5 games will need to capture user information (more will be discussed via pm). As well, games will need to have default features (ex: Automatically save the player’s progress, create a users profile, leaderboards, etc...). My project will also require a portal/hub, have a frontend and backend design (UI / UX). This is another project in itself but if you have experience with this that would be an asset (or if you can help with suggestions). I've scrolled through a few threads already and I see a lot of games for "license". I'm not interested in this and am not interested in "plugins" or "free games" as they are branded and have ads in them. So hopefully there's a few of you guys that can help me out. Please send me pm's only with all your information such as portfolio and email addresses. If you have any questions I'll be happy to discuss! Thanks for your time :). ~ WorldPeace
  6. Hi everyone! A while ago I made some HTML5 games and licensed them for money. Recently I made some flash games but that market seems to be dying. Is the HTML5 market doing any better? Is it worth it to make a HTML5 game? Let's say I take a week to two weeks to make the game. Would I be able to get at least 1k from exclusive or non-exclusive deals? What quality target am I looking at? Anything shining light onto the topic is greatly appreciated!
  7. Hi, We are looking for a HTML 5 Game Developer (preferably as a freelance consultant) for an upcoming HTML-5 game portal having games which are optimized ONLY for mobile browsers which include: Safari Chrome Firefox Opera Mini Other android based browsers etc. Initially we need simple yet catchy/interesting HTML-5 score based games with basic mobile gestures like swap, touch etc. with no sound libraries. In addition to games, we also need some consultative support for integrating already made APIs within games' codes. For this we are willing to pay US$ 80-200 per game and we need 4-5 games. If anyone of you has already ready-made games available and willing to help help us with consultative support, that would be the best. Thanks
  8. If you’re an individual, company or an agency that cares about kickass game designs, I can help you. Please see complete portfolio on my website http://www.aishagull.com/
  9. Hello! My name is Eduardo López, Composer/Arranger/Orchestrator for Film and Video game in any style You can listen to some of my projects here: https://soundcloud.com/cocher I hope we can collaborate to make something great! You can contact me here: many_calabera01@hotmail.com Cheers!!
  10. Hi Im Tomy owner of http://kiz10.com and http://m.kiz10.com I need games in HTML5, buy to Developers with good games, fos non-exclusive, pirmary or Exclusive licences, if is possible with API includes for scores and achievements for version desktop Let me know please PS: My mail is tomy.kiz10@gmail.com Kind Regards Tomy Kiz10.com sirg_kiz10 (api).rar
  11. Hi guys We've made a bunch of new games at BlackMoon - here are the links if you would like to check them out: http://m.blackmoondev.com/jellybears/ http://m.blackmoondev.com/mousejump/ http://m.blackmoondev.com/robotion/ http://m.blackmoondev.com/veggirabbit/ http://m.blackmoondev.com/wherestom/ http://m.blackmoondev.com/fspeed/ http://rc.blackmoondev.com/piratekid/ (final touches needed for this one) Also - if you would like to share your feedback about the games with us - that would be awesome:)
  12. Currently i am making a HTML game. I want to get revenue from advertisements but i don't know which ad network is the best for me. I used Google's AdSense (for YouTube) for 1 years and it was really good. But it seems like i can't use it on one-page games. I find AdMob but i think it's for only Android and iOS... What do you think about best ad network for web games? Which one you use?
  13. Hello, We are looking to hire freelancers producing SIMPLE branded HTML5 games for us to integrate in our software systems which run in Web but mostly mobile devices (Tablet and Smartphones) What we mean by banded games are such which portray a brand and logo, such as the following examples. - For CocaCola, a simple game about putting beach balls into bear noses - For Rezona, a deodorant brand, a simple game about smashing smelly bacterias - For Seven-11, the convince store, a simple game to assemble a hot dog putting the sausage, bread mayo, ketchup, etc. - For a artist, such as Madonna, select out of 10 song names the ones she actually sang - Many many more options according what each brand is about and what game makes sense for the user to play a little bit with the game What is the purpose? It varies but Gain access to promotions, enable wifi access, show a URL with a goodie or prize, etc. If you are interested and better yet if you can get me some samples, send email to juan@dalai.com. PS Payment will be "by the game", by deliverable with all fully debugged and tested code. Thanks! Juan L Aguirre Dalai, Inc.
  14. Hey all, I posted in the "Games made with Phaser" mega thread but I thought it might be nice to have a specific place for people who made a game with Phaser for the Ludum Dare 35 game jam to post their games so that other Phaser developers who also made games can see and rate them. As it stands, it's really hard to find Phaser games on the Ludum Dare website. Mine is Transform! The Three Natures You can find links to the game and the source via the Ludum Dare website page.
  15. Calling all HTML5 Game makers! Great news, Goodby Digital is hiring! We are a creative digital agency that specialises in cutting edge HTML5 content and games. We make premium games for clients such as BBC / Disney / Cartoon Network / PBS and many other world class brands. Not only that we also work on other projects such as the Pixi.js rendering engine and a host of ground breaking R&D projects. If you love creating with HTML5 as much as we do here at Goodby Digital then we’d love to hear from you. You will be working with a super-talented team of developers and designers who will make sure your games look and play awesomely and teach you tonnes of tricks of the trade. Our studio is based in East London, a great city to work, live and play in. If you are interested you can find the job spec here: https://goodboydigital.workable.com To find out more about Goodboy and look at the kind of clients and products we make, check out our website: http://www.goodboydigital.com
  16. I'm urgently looking for a strong HTML5 Game Developer who has expert native Javascript experience, and ideally is familiar and worked with Phaser/pixiJS. This is a contract role with the opportunity to work remotely full time, or be based in London for at least the next 6 months, with a high likelihood of extension. Very good day rates, working for a major player in the gaming space. ***immediate start*** Please get in touch with your details on joe@talktoneon.com
  17. I'm trying to create the space invaders example game for an assignment, but I have no idea what to do. What do I do with the phaser examples folder?
  18. Dear readers, I have been developing a game 'Cosmic Cargo' - it is nearing completion and I am hoping to get some feedback on the game. It's an arcadey 2D spaceship game, the aim of which is to fly as far along the cargo route as you can. The gravity fields of nearby planets are both a hazard and a useful resource for guiding the ship along your flight path. This was designed as a multiplayer game but I've recently added a single player version for those who would otherwise experience high latency in connecting to the London based server. The ship points at your mouse cursor, it's left click to use standard thrusters, right click to boost. The winner of the game is the player who makes it furthest along the route, or the player who completes that distance in the shortest time. Fuel conservation is crucial if you want to make a long journey. The game itself is drawn in the HTML Canvas, with the HUD area being HTML elements altered with JavaScript/CSS. The server is done with Socket.io. It is not mobile friendly and probably won't be - but should work on any up to date browser. Here's what it looks like. Feedback on any area of the game would be greatly appreciated - gameplay, graphics, UI, the code, any bugs, or any things surrounding HTML game production. I am an amateur coder and this was largely a learning exercise that I got a bit carried away with so please feel free to make your thoughts known! If you have any questions about the game I'm more than happy to answer them. Here's a link: http://cosmic-cargo.tbellew.co.uk/ Kind regards, -BuRrRrrRrRrrrRrrrRrrr
  19. Hey everyone, i am a game dev since a while now but i got into the html5 games few weeks ago, i wanted to show you guys some demos of my games and want to hear ur opinion about it : The first game is called "Paoro" , its an endless scoring type game, very easy to play and addictive, all the player needs is to press any button to jump , then he must climp the highest possible avoiding more than 40 possible obstacles: screenshot: link : https://kayisse.itch.io/paoro?secret=QNlASGCXcUtJdhTqgNSnzsdqiI The second game is called Tynoo, its an endless game too but lil bit more complicated and original in the same time, the player in this game must defend the moon from the falling asteroids by shooting the right color at the right asteroids, he will have to mix for example: red and blue to get the purple shoot..etc screenshot: link : https://12walid34.itch.io/tynoo-html-demo?secret=2o0Mf8ktV6y2lyk2sxfuxIDSbo the last is a project still in progress, it's called "kyo", its about a ninja with some special skill who solve puzzles , avoid traps, fighting enemies..etc, its a 2D platformer with a black/white art style like limbo, i've uploaded few levels so you guys tell me what you think of it, screenshot(taken from the mobile test verson): link: https://12walid34.itch.io/kyo-html-demo (use the arrow keys to move and numpad2 to shoot ) the first two games can be found for free in android (playstore) , the last is still in developpement like i said, we still have some other games but we didnt build the html versions of them, i want to know what you guys think of our games ? which parts are good and which are bad ? how much does this small games usually cost ? is it normal that we haven't got any revenue yet ( yeap 0$) , i tried to contact so many sponsors i've seen in this forum, only armorgames replied and they said they were not interested thanks for the feedback, enjoy
  20. I'd like to share a game that I just finished. The first version was released in 2013 and was just to show the mode 7 effect in HTML5, and from time to time I used to receive e-mails about this demo, and since I was in mood I decided to write a better demo. Game and more info New Features Faster game for Chrome on Android. Option for changing graphics settings: quality and screen size. Sorting racers according distance before draw. CPU and Player dispute laps. Grass/sand slow the player. Racers can collide against each other. Banana Peel causes a vehicle to spin-out. Better UI and controls, mainly the "Touch". New music from the original game.
  21. Looking for an experienced HTML5 phaser game developer in the New York city for a full time gig. Let me know if anyone is interested.
  22. I think on this board are a lot of developers but publishers will have a look to so, if someone is interested in buying gambling- or casualgames let me know. I created over 100 slotmachines (just a few in HTML5, the rest in Flash) and some little casualgames (Idle, Match-3, Find-Differences). The most of the casualgames would be experimental, but some of are played since month and bring me users to my sites and revenue sharing. Games are a nice way to catch users and bind them. Here are some Screenshots: If you're interested in buying a licence just send me an email or write in the thread. Some of my games are listed in my shop (http://shop.flashrevolution.de the sites language is german if you need informations in english I'll send you by request). Don't be shy, let me know what games you need.
  23. Hello everybody, It's been awhile since my last post in here, anyway I'm back to gamedev and I just finish my last game, It's a Solitaire clone: If you want to play and check other demos follow this Link to my website! PS: If you want to see the waterfall animation without playing the game, just click 3 times on the mazeware logo on top left. I tested the game using Chrome/Firefox on PC and Galaxy Tab 3 and the controls is the same as the old version for Windows. Mouse or Touch.
  24. Hey, Let me introduce myself first. We are a group of flash developers and we create Flash games. We've extended recently and now are capable of converting our games into html5. So we are ready to start a new portal that would be created specially for html5 games. Can you please guys tell me what are the requirements for such a website? I mean in technical requirements. The ideal example for us is (IMHO): gamesgames . com Website works very smooth and fast, has all the features we would like to have and it's also ideally tied with social networks and other trending aspects. So in one sentence: Where do we start to create similar website that would take high load without problems? All your suggestions are Highle appreciated! Thanks, Mike.
  25. Hi, I'm here to promote a new HTML5 games site, playoutgames.com. We are a two man team who plan to release and distribute HTML5 games for mobiles and tablets. The site playoutgames.com is our free site with another site for premium games planned to go live in December/January. Playout games is a work in progress and is focused on browser games. With Playout games we hope to host open source and free games written in HTML5. At the moment we're working on a couple of arcade games we will have finished for Christmas but in the mean time we are looking for new HTML5 games that haven't been released. If your game is suitable for mobiles and we think it's worth investing in we are willing to offer a paid contract to promote and distribute your game on the Apple and Android stores. Any other game we accept will be hosted on Playout games for free so your game will still be out there. We also link back to the developer's page so it's another way to promote your own site too. Thanks, PoG