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Found 3,380 results

  1. brainbass

    Firefox Slow FPS

    Hello, Since some day, firefox turn phaser game slow. All game i have created and even litle game downgrade fps. (60FPS to 30FPS) I dont know where is the problem. i have try use phaser but no change. You can try with this example : https://phaser.io/examples/v2/time/slow-down-time if you wait some seconds the animation down to 30fps. this problem is only on firefox (i suppose since v57). All others browsers working fine. Have you an idea where is the problem? Thank you
  2. Hi guys, in the release of phaser 3.13, the developers of phaser have said that the support of scale manager and dom elements will be available in the phaser's 3.14 release, but after release we see that these functionalities are not available for us for now ? So who can say when it will be available and is there another option to solve problems related to adding dom elements and scaling.
  3. Hello fellas! Having web games is amazing, but we all know monetisation and marketing is a lot easier with apps. What is currently the best way to port a web game into native apps? Is there any wrapper out there working well without having a big impact in performance? The one I've seen is cocoon js, but I've not yet been able to make it work. Many thanks in advance!
  4. I'm trying to apply physics to a animated sprite. I used PhysicsEditor to generate the JSON and loaded the polygon shape for the first frame. Collision detection is not happening when i try to clear the shapes and load the polygon dynamically with respect to animation. Is there any method to clear and load the polygon dynamically to detect collision. Any thoughts ?
  5. I have a sprite of a character moving and I'm trying to apply physics collide on it that when it hits a rock for example health is decreased. I managed to achieve collision but as rectangular shape of the image, what I want to achieve is the collision happens on the boundaries of the character itself. I used PhysicsEditor to generate the JSON file, but I'm still not sure how to use it to achieve pixel perfect collision. Any thoughts?
  6. hoangtd

    Can we watch CCTV using phaser 3

    I'm working on a project HTML5 . They want to watch CCTV ( camera ) using that project. I've already search everywhere but not found anything. So does phaser can do it ? Thank you
  7. manojsinghnegiwd

    [Phaser] Shooting Arcade

    One of my first game built with Phaser 2. Play the game at http://www.manojsinghnegi.com/shootingarcade and let me know what do you think about this. Thanks
  8. AramCP

    Optimal resolution for my game?

    When I started to create my game I wanted to make it look good on my own phone as a start. So I searched for my screen resolution and it is 1920*1080, so I decided to make my game 540 width and 960 height, making it the half from my res to not make the sprites too big and then scale it*2 in phaser. Yesterday I first tried it on my phone using cordova, and I can only see like 30% of my game because it is too big for the screen. And I dont really understand why is that happening.
  9. RuslanPeresy

    How make isometric scenes?

    How do you make isometric with phaser? I try to use isometric plugin, but it doesn't work good with big maps exported from Tiled editor. Can you give any examples or source code?
  10. Zendrael

    [Phaser] The Last Battery

    Hi! I Just released my new game called "The Last Battery"! You can play it for free at https://goo.gl/JGeumV and try to survive until your battery is running out! Also, my other games are at https://www.minzaogames.com Thanks! EDIT: Now you can play right in your iOS or Android device! Check it out! iOS: https://tinyurl.com/TLB-ios ANDROID: https://tinyurl.com/TLB-droid
  11. Mike

    Game list of phaser games

    Edit by Rich (September 2016): Back in 2013 Mike created a web site (below) that allowed Phaser devs to list the games they'd made. You'll find over 400 games created with some of the earliest versions of Phaser. Lots of the links don't work any more, but some do, and it's a really interesting archive. It's not worth submitting your games to the list any longer, however I'm keeping it, and this thread, because people still post new games to this thread even today. If you do this, it's highly likely I'll see it, and add it to the Phaser web site. Mike's original message follows: ------------------------------------------------------------------------------------------------------------------- What I did started from personal need, but decided to share it and maybe improve it if it went bigger. Well since the engine is still new but there is quite a moving and I check every topic, and game that is made I have a phaser game list: http://pgl.ilinov.eu/
  12. Hi all! I made some improvements to my web games site 1 Pixel Army, now it has 4 games (all made with Phaser). I'd be happy to receive suggestions for improvement. You also have the option to place a free ad as well, to promote your game/project/whatever, you just have to sign in with your Google account. Hope you enjoy the games, and spread the word!
  13. Good news everyone! Recently our team was able to collaborate with guys from Bandai Namco (creators of famous game series like Pacman, DragonBall , Tekken and many more). We have created a web version of a good ol' arcade game MrDriller. Please take a look and let me know what do you think - https://robowhale.com/games/mini-mrdriller/
  14. Hello, We had made a game in Flash AS3, We converted it into HAXE so that it works on a web browser, but the game lags(animation). Now we want to convert this kind of game in HTML5 which has heavy animation, suitable for web browser - Is this Possible? We are looking for an alternative platforms/framework/library that would support our game. Any and every suggestion would help us a lot. Here is the demo link - https://www.youtube.com/watch?v=cNkXp-pTLic
  15. hi I need help to fix a bug on mobile for a phaser game. it works on the PC (Browser) but not on mobile browser. thanks
  16. jamesfdickinson

    Voice Coder - Alexa skill

    Voice Coder helps you learn about coding while creating your own game with your voice via Alexa. The game starts without any logic or rules. Your job is to program rules. Once your game is created, you can play it on your mobile, tablet, or desktop computer. To play your game, go to, https://voicecoder.net and enter your access code. While playing the game you can add more rules. In fact, the game logic will update in real-time. For example, in mid game you can change the gravity and it will update live. The game will suggest more rules to help you along via Alexa and the game itself. To get started. Say, "Alexa open Voice Coder" or go to https://www.amazon.com/dp/B07HFWQPKN and enable the skill. Say, "Add rule" to add a rule Say, "New game" to start a new game. Say, "List all events", to list all the events. Say, "Alexa, ask Voice Coder to ..." to skip opening the skill. Say, "Alexa, ask Voice Coder to add rule when start set background to moon". This project was created for The Alexa Skills Challenge: Tech for Good at https://alexatechforgood.devpost.com/ The game is built with Phaser 3 and the backend with node.js. Links/Videos: Link to game: https://voicecoder.net/ Video demo: https://www.youtube.com/watch?v=JED4TVYvoEQ Link to Alexa Skill: https://www.amazon.com/dp/B07HFWQPKN How it was built: https://devpost.com/software/code-by-voice
  17. Hi guys! It's been a while since I last posted about my game, but this new trailer (in french, english subtitles available) is a fairly good reason to! OWN is a competitive brawler made with Phaser, which you can play in your browser for free. Despite being a browser game it's real-time and highly competitive, and you can play in 1v1, 2v2 or 3v3. We organize beginner & pro tournaments every single week, open for free to everyone! You can use the PHASER promo code to gain 10€ ingame!
  18. I guess this is not a problem if you just reload a page, but my website changes routes without reload. I have a Phaser game running on a page, when I visit another page, I noticed game is still running. I never had to think about how to destroy the game properly since now. How do I destroy a Phaser game, what callbacks are fired and what else do I have to do, to properly destroy a Phaser game.
  19. VittorioSL

    Scale Polygon

    Hi all, I've a problem with Phaser and Box2D Physic. I created a game where I load sprites and apply a polygonal body to them through a series of coordinates. When I resize the sprite I send the coordinates to a function that recalculates them based on the scaling factor. The coordinate array returned to me is correct, but when I redraw the body I have the effect shown in the attachment image. In other words, a square is always drawn in the same position and with the same dimensions. The coordinates of the square AREN'T present in my array. I realized that this occurs when there are very close coordinates 'cause if the scaling factor isn't so small the problem doesn't occur. Can someone help me? Thanks in advance, Vittorio
  20. I wanna create a single animation using multiple sprite sheets that I have, which are a kin da content.
  21. here's the GitHub repo. Highlights dev server with live-reload and auto port finder simple SHOW_ALL style stretch mode Auto spritesheet with spritesmith Image optimization on build streamlined assets loading modular development setup Inside full Making your first Phaser 3 game made into modular code. All feedbacks are welcome.
  22. dontHaveName

    disableVisibilityChange in Phaser 3

    Hi, what's an equivalent of stage.disableVisibilityChange in Phaser 3? I don't want to stop all tweens after I switch between tabs.
  23. Play Link: Monster Clean-Up Can you fight monsters with a mop? Thanks to player feedback, I've invested all my time in creating this huge update: - New Monster Types - Boss Events - Different Weapons - In-Game Shop - Score System & Online Leaderboard! - Personal Kill Statistics - And more Gameplay You are the janitor entering a monster-infested building. How many monsters can you clear? Find out in Monster-Clean-Up! Clear floor by floor, collect power-ups, buy new weapons and stack up on dollars to save your progress! Check the leaderboard to compare your score with other fellow Janitors! The game works on all mobile devices (phones, tablets). Art & Design All the sprites in the game have been hand-drawn by me, which is a first. I would love to hear all your feedback regarding the art style as well as the overall gameplay! Game Link Thank you for checking it out Play Link: Monster Clean-Up
  24. Yehuda Katz

    Update group's alpha without a delay

    Hello, Is there any way to force Phase to update texture without a delay? Shortly said, I have issue with Phaser.Group.generateTexture() method: 1) Lets say you have group, which fade out to alpha = 0. 2) Later you want set group back to alpha = 1 and 3) generate sprite this.game.add.sprite(0, 0, group.generateTexture()) RESULT: you will get empty sprite... However, if I do lets say 100ms delay, everything works as expected... If I fade out group to 0.1 instead of 0, I am getting texture with 0.1 transparency, which means that PIXI needs time (one tick?) to actually update alpha. QUESTION: Is there any way to fix this problem? Thanks