Search the Community

Showing results for tags '.manifest'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • HTML5 Game Coding
    • News
    • Game Showcase
    • Facebook Instant Games
    • Coding and Game Design
  • Frameworks
    • Phaser 3
    • Phaser 2
    • Pixi.js
    • Babylon.js
    • Panda 2
    • melonJS
    • Haxe JS
    • Kiwi.js
  • General
    • General Talk
  • Business
    • Collaborations (un-paid)
    • Jobs (Hiring and Freelance)
    • Services Offered

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Twitter


Skype


Location


Interests

Found 1 result

  1. Hello all, I have read through the various posts about fixing this issue but I still cannot seem to figure it out. I am receiving the following error: GET http://localhost:3000/assets/car.babylon.manifest?1459361047809 404 (Not Found) Here is the code that is giving the error: BABYLON.SceneLoader.ImportMesh("car", "assets/", "car.babylon", scene, function (meshes) { var m = meshes[0]; m.scaling = new BABYLON.Vector3(0.5,0.5,0.5); }); In my assets folder I created a file called: scene.babylon.manifest and inserted the following code into it: { "version" : 1, "enableSceneOffline" : true, "enableTexturesOffline" : true } I am not sure why this is not working, I feel like I need to require that babylon.manifest file somewhere but I am not sure where? also, my index.html file looks like this at the top: <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8"/> <title>Babylon My Scene</title> <link rel="stylesheet" href="style.css"> <script src="http://www.babylonjs.com/cannon.js"></script> <script src="http://www.babylonjs.com/oimo.js"></script> <script src="http://www.babylonjs.com/babylon.js"></script> <script src="script.js" charset="utf-8"></script> </head> Any help would be greatly appreciated, Thanks!