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Found 2 results

  1. Hey all, I'm using Three.js for a 3D game and facing a problem with texture mapping. Textures applied using TextureLoader appear stretched and distorted on models. Checked dimensions, tried different settings, but no luck. Any insights or solutions? Using OBJ/GLTF models, JPEG textures. And I recently completed splunk certification and I also faced problem in integrating splunk in this game. Thanks!
  2. Hi. I'm looking for someone who is able, willing and have time to create a 3d model web-viewer for obj files. In the past (some years ago) i played a bit with babylon.js (but i'm not a js coder and not a professional in such things) This is the only one option i know to this time to do this on a website , what i want have - web viewer for a obj file (game-level/game-map) - the POV/cam view should be movable so visitor can fly through the map (caves) ... attatchment: a obj file , a map who should be vidible/browsabel by a website mp_vault.obj
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