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Found 1,203 results

  1. I have completed writing my free JavaScript course (begun in 2011). It is in two main parts. The first is aimed at complete beginners to introduce the whole idea of programming. It shows how to get some simple examples working and introduces some HTML5 as needed to make a platform for running the examples. It covers some general programming concepts such as writing requirements and testing against them. Part 2 is a more systematic exposition of the language, up to some of the more recent capabilities such as local storage and image processing. It is available at https://www.grelf.net/jscourse/index.html That link is to a contents page so that those who already know some of it can jump in to any particular topic of interest.
  2. Techona's Games Developer is responsible for the development and improvement of online as well as implementing new features on existing games with a high degree of quality. He will be also responsible for the development of new features in the product architecture related to games, including all phases of the projects from analysis, design, implementation and deployment, to all layers from database to front end. The essentials of this opening are: Computer science degree (BSC) or equivalent Strong JavaScript and HTML5 knowledge Object oriented programming and design patterns Strong troubleshooting/solving skills Experience with GIT and/or other source control systems Proficient English skills Will be also nice: C/C++/C# VisualStudio 2010/2013/2015 NodeJS, JQuery, CSS, CSS3 JSON and XML Pixi JS / Spine JS Google Closure MS SQL Server WebGL MS Powershell MS Internet Information Services (IIS) A strong background in mathematics Experience with Cross-browser compatibility development Experience with mobile web development Ability to quickly adapt to existing code bases. Ability to work under pressure and tight schedules We offer: Full-time employment in Prague with flexible working hours Visa process sponsorship Nice working environment - new offices at the office park BB Centrum – Prague 4, with table football, PlayStation and fully-stocked kitchen – snacks, fruits, vegetables, coffee, juices, etc. Bunch of benefits: meal vouchers, 12 sick days a year, Multisport Card, UNLIMITED additional days off, private pension savings contributions Professional development and trainings
  3. Hello, I'm Kyriakos from OdiusFly Studio. I have 10+ years of experience working as a freelance game developer and graphic designer. If you have time please take a look at my portfolio: https://odiusfly.com If you are interested for game license or freelance work, please don’t hesitate to contact me via email: odiusfly [at] hotmail [dot] com Thank you!
  4. Hey guys, As the title say, we're looking to buy .IO/multiplayer html5 games from game devs who abandoned their games or are looking to sell their game. Game must be good quality, bandwidth optimized, and we need to have access to Google analytics to see all the stats of the game before the purchase. We pay up to 5000$ depending on the quality of the game/stats. Please send us your games by PM / add us on Skype.
  5. I codded this new website and it specializes in browser-based games where I write a full overview of a game and the users how played the game before getting the right to review it and rate it. I just want your opinion on the website layout is it good or not. the website is fully dynamic it renders all of the content from the database and sorted by the newly added games. Browser Games To Play Online For Free 2019 | OvOnGames
  6. Hello Community i make this post to talk about Gamedistribution and warning all developers about this site. take care when you start making money with them because they pay the first times and then just evade the payments even when im uploading 4 new games every month. I contact them but they just say we will pay you but never pay. I upload more than 50 games From 2017 to today and they pay me until MAY 2018. If you have similar issues please comment this post so we can help developers to dont give our hard work to this guys. Cheers
  7. Minus the choice. and adventure. Day Job is a delve into the mundane. Play the role of a generic office worker. What do you do? Work, slack, or consume. Once you finish your day at work a narrative will occur to your character. This is based on your character's personality. Whoa, that's right. Getting psychological up in here. We actually follow The Big Five Personality Traits and narratives and items both affect these traits. Some narratives require a certain range of trait values. The game itself is made using angular2pixi (found here) which we created to integrate Pixi into Angular2+. The code itself should be obfuscated, so no peeking BUT we are more than happy to answer any questions about the development of the game. Overall, making Day Job was a grandly satisfying endeavor and we hope to grow it into something great. The narratives in the game right now are placeholder while we work on the real story. We hope to cleverly explore the human condition and poke fun at capitalism, consumerism, and modern day wage slavery. If you'd like to follow our fledgling game studio or stay up to date on Day Job development make sure to subscribe to us on social media: https://medium.com/@rhgames https://twitter.com/RbtHGames Enjoy! Browser: http://day-job.io Android: https://play.google.com/store/apps/details?id=com.rabbitholegames.dayjob&hl=en
  8. ChetD90

    I can't get my scenes to load

    My scenes with the maps I created are not loading in the browser. To get an overview of what is going on, I am creating a game RPG like game that that has a top down view of the character. The game I am making requires the character go into a store and buy some items. I think I may have found a solution for the problem of switching between maps using multiple scenes. However, the problem now is that the map isn't loading and when inspect the game in chrome an error message that reads "Uncaught Reference Error: SceneA not define at index.js: 19". I thought that I set up the code correctly. But see what I did wrong, so I will include the js file since it is over 360+ lines of code. index.js
  9. I had experience with gamedistribution.com I need to contact them several times to get my revenue. What are your experience with crazygames. I'd like to try it. Please tell your story thank you.
  10. I am making a top down RPG styled game using Tiled and Phaser 3. I have already made a map in Tiled for the city and store. Also, I have already set the objects for the location of the store where the player is suppose to go in order to enter the store and the location where the player is supposed to appear. The thing I am having trouble figuring out the code I am suppose to use in order to facilitate this action, as well as going back to city map. One more thing, If there are any other ideas on how to go about this I am all ears.
  11. Riddik

    Zombie Strike

    Hi there! I'd like to show you one of our game - Zombie Strike. This is a variation of match3 style game and zombie theme. The wall of the zombie comes on the player who should break the bricks on the match3 rules. Please play this: http://rivasgames.com/games/zombie-strike/ And I'd be happy to see any feedback. Also this game is available for license, feel free to contact me directly if you are interest (az[at]rivasgames.com or in private message) Thank you for your attention.
  12. (Pup)Pet! A minimalist yet colorful simple arcade timer-based game. The goal is to not have your line cut by the slices, while also keeping your pup well fed off dog bones (food meter is white bar across top) How long can you and your puppy last? If you could please give my game a quick play and leave some feedback on the itch.io page. Thank you all so much! A html5 browser playable game: https://suburb-boone.itch.io/puppet Made for the Weekly Game Jam
  13. Hello everyone, this is a game that has almost 5 million players on Android and now it is also very popular in HTML5, this time I am selling the non-exclusive license. https://www.crazygames.com/game/12-minibattles Other of my games: https://www.crazygames.com/game/gangsters https://www.crazygames.com/game/sport-minibattles https://www.crazygames.com/game/pink https://www.crazygames.com/game/bloody-archers If you like any of my games just send me email shared.dreams.studios@gmail.com Significant discounts are made for more than one game
  14. Slicks

    [WIP] Drift Team

    Drift Racing! Practice drifting, or go racing against other real people. I'm still developing the game (using GWT and WebGL4J). Any feedback would be greatly appreciated. Still to come is a track editor, and creating teams to go drift racing together. PLAY HERE >>> https://drift.team/ Happy drifting!
  15. maximlus

    [Help] creating a login session

    I am creating a game and want user logins. I am using Node, socket, and MySQL. What do I need so that when a user log's in they don't need to login again?
  16. Hey guys, Don't know if anyone's interested, but I've been working on a pixel art editing webapp that might be useful for game devs looking to create some pixel art or tiles or bitmaps. It's called Pixel Editor Pro and it's at: http://www.amelyn.com/pixel_editor_pro/index.htm It's free to use at the moment. Right now, I'm just looking for feedback from users about: 1. what features they would like to see in an online pixel editor 2. how the app might be improved. 3. what improvements/additions would make this a tool you would pay real cold hard cash for every month. I'm working on new features for it at the moment. I'll probably implement the following features next: - User Guide in PDF format explaining what all the different sections of the app are and what all the different buttons do :) - settings section where the user can set different preferences such as (1) size of pixel squares in the Edit Single Tile section, (2) background colour etc. - display the current row and column over which the user is hovering when editing a single tile - tile merge feature; build a new tile by merging a bunch of different tiles in sequence - multiple tile merge feature; merge a single background tile with multiple other tiles to build a bunch of new tiles Please feel free to post any and all feedback in this thread or email it to me directly at bigbadmick2000@hotmail.com. I'm going to read all feedback I receive and use it to improve the app. All feedback will be gratefully received. Cheers, Miktor
  17. Link: JigsawPuzzles.io - multiplayer cooperative jigsaw puzzles There are always a few ongoing public games on the homepage. Anyone can join these. If you want a more controlled experienced, signing in allows the creation of private games. You can invite friends into your private games. Tech stuff: The game is made in a hybrid of canvas and Pixi v4. The multiplayer is node.js + websockets via nengi.js. The game is only online multiplayer, even when playing alone. I'm primarily a network programmer and the whole project began as strange experiment of programming a casual puzzle game as if it were a shooter (movement prediction, lag compensation, reconciliation). I usually work on shooters. The hope was that the controls would come out feeling like the game was single player up to 500 ms of latency and 5% packet loss. The project has changed a little since then (the servers are no longer 30 tick) but the essence remains. It uses 2K and 4K images depending on the puzzle size, which is kinda fun because of how much it is possible to zoom in/out. The big puzzles are primarily aimed at desktop users, but are decent on touch tablets. Mobile isn't supported yet... but it does kinda work on some phones just by chance. We've got a few crazy modes that we're considering in the future. For now the only mode is a cooperative recreation of the table top experience. Thank you for checking out the game Here's a 1148 piece puzzle: Here's a smaller puzzle: What the catalog/setup page looks like (gotta sign in first, so that progress we can save): Social accounts for the game: https://www.facebook.com/JigsawPuzzles.io/ https://www.instagram.com/jigsawpuzzles.io/ https://twitter.com/JigsawPuzzlesIO https://www.reddit.com/r/jigsawpuzzlesio/ https://discordapp.com/invite/axT9bRw
  18. Hello to all. We make HTML5 games and available for Freelance. Portfolio here: https://buy-instant-html5games.com/buy-html5-games If you need to create a game or buy non-exclusive license for current games - write us on licensing [ a-t ] buy-instant-html5games [ d-o-t ] com
  19. Hi, My name is Heglaé and I'm owner and artist of KawaiiGames.net. I need a programmer to get the graphics from Adobe Animate and convert to HTML5 game. Here is an example of my last game: https://kawaiigames.net/game/kawaii-superhero-avatar-maker Please send me an email telling me how long you take to finish it and how much. contact@kawaiigames.net Payment by Paypal. It's a long term relationship. Thank you very much.
  20. I found in the oficial site Phaser.io good books TO DOWNLOAD, but I need real books not only for Phaser but a good book to get introduced in this world of HTML5 gamedev, even without a framework. It's just to get started. I've been studying JS and I think I'm prepared to go to a framework, but I don't have a mind setted in this "gamemaker" world. 😅 So, what I need is a real book to order, about phaser or about HTML5 game development. I hope someone could understand it😂
  21. playh5

    Crossword Connect

    Hi guys I'm showcasing my phaser game here. It's a game like word scapes. Please enjoy thanks! Game name: Crossword Connect Appstore: https://goo.gl/MEsbW2 Web: https://www.crazygames.com/game/crossword-connect Framework: Phaser CE Looking for a paid work.
  22. Hello that's my list top 5 websites for buying html5 games! If You like this list visit my site where I share with you best html5 games! https://elijahkuzmichov.wordpress.com If you publisher and looking for a good html5 games this list for you: 1. CodeCanyon 2. MarketJS 3. Famobi 4. TrueValhalla 5. DoubleDuck If You like this list visit my site where I share with you best html5 games! https://elijahkuzmichov.wordpress.com
  23. Verge3D is an artist-friendly framework for creating HTML5 and WebGL games. Starting from this pre-release you can use it to create AR & VR games as well. Check out the following demo: https://bit.ly/2CuURKF This simple animated experience should work in Google Cardboard/Daydream, Samsung Gear VR, Oculus Rift/Go, HTC Vive/VivePort, PlayStation VR and Windows Mixed Reality headsets. More info here: https://bit.ly/2BzOyE8
  24. Famobi

    Greetings from Famobi

    Hi everyone, Famobi has been around for more than two years already, but somehow we haven’t actively taken part in this wonderful forum during this period. Many of you know us already and have published their wonderful games in our network. So first of all we want to say THANK YOU! Thank you for the fantastic games you create, thanks for making the HTML5 games industry the next big thing and thanks for just being really great people. After all you and your games are our daily business. And we have lots of fun with them. But even more important, our clients love them. We have spread your games to many portals, companies and brands and gave them the attention they deserve. Since your games have been the foundation of our company and its ongoing success, it’s only fair that we share with you our current state and upcoming projects. Of course we continue and steadily improve our daily work as a distributor of your games. We place them on all the biggest and most known portals around the globe. And new portals, big and small, are registering for an account at Famobi every day. Another focus right now is Facebook Instant Games. Shortly we will begin placing games in the Facebook messenger. So if you have amazing high score games with a quick and easy gameplay, let us know anytime. One can never have enough of those And in general, please continue to send us your games. There are no restrictions to genre or age. However we have a few requirements based on the needs of our clients and partners, that have proven to be crucial for maximum success. The games must be: Full responsive. Games must work in portrait and landscape mode. Without text. No texts means anyone will understand your game regardless of language. Small. Preferrably the file size should not exceed 3 MB. Smooth performance. Even on lower-end devices. We test our games from iPhone 4S and Samsung Galaxy S4 mini upwards. These are a few examples of games that fulfill these requirements and that we really love: Solitaire Classic Street Race Fury 4 in a Row Classic Bottle Flip Challenge Mandala Coloring Book Backgammon Classic Kids Color Book 2 But before our post reaches the dimensions of a novel, let’s come to an end for now. For all those who didn’t know or contact us yet, you can reach us anytime under these addresses: Game submission: Please use our submit form right here: https://famobi.com/#contact General questions: info@famobi.com Purchase of games: sales@famobi.com Thanks so much and let’s continue to shape the industry! Cheers from the whole team!
  25. Megabyte

    Zombie hunters arena

    25 kb · Done Hi. Some time ago i have ported my old multiplayer flash game in to HTML5. You can heck game out here Game made on my HTML pixi based visual editor (thing-editor). Engine is in beta yet, some things is not finished, and timeline need refactoring. : ) Game works well on mobile, in landscape/portrait mode. Has virtual onscreen controllers. But no sound yet. I really stuck with sound and music.