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  1. Hello all, I'm pretty new on game development and I've chosen Phaser as the framework for our project. We are a Brazilian dev team (to be honest we're just two atm lol). The project home: http://www.in8game.com Blog (Portuguese): http://www.in8game.com/blog/ And tests I'm doing with Phaser: http://www.in8game.com/prototipo/ Well, I've made some tests using the pathfinder plugin and it's cool. I'd like to ask you what do you think would be the better approach to a point and click player movement using the pathfinder. The player will have a "velocity" defined by the "vehicle" he is using atm. Idk if maybe I can add a tween tile by tile using the plugin or if it's better to use some physics here. Hope I made myself understandable. Sorry about my poor English. I'm willing to make something new and cool using Phaser to share with you guys. Thanks in advance. Rainer Lopez