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Found 1 result

  1. Hey everyone, I was looking at the documentation on BLEND_MODES and noticed there was actually no way to disable blending, equivalent of calling glDisable(GL_BLEND) on Desktop and ES OpenGL. On native mobile it increases performance when rendering fullscreen background images that do not need to blend (ie. they have no transparency in the image). Is there another way of achieving this I'm not aware of ? Thank you.
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