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Showing results for tags 'bubbles'.
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Hi guys, I just wanted to show you my latest Phaser app, Pop Pop Bubble Wrap (I know it's simple but I just wanted to get back on track, I haven't coded a Phaser app since the end of 2015). Pop Pop Bubble Wrap is an infinite bubble wrapping popping simulator designed to reduce one' stress and anxiety. You can find it here: iOS: http://apple.co/2uWzooG Google Play: http://bit.ly/2uhg6IJ Website: http://popbub.eu/ #indiedev #indiegame #gamedev #roninmobile Let me know what you think! Regards!
Gravipop is my first HTML5 game, and I'm very impressed with what the platform is capable of. You can view my RAW development log on my website. In Gravipop, you have to pop all the bubbles while avoiding obstacles like guided-rockets, sharp saws and spike traps. Each time you pop a big bubble, it will split into two smaller bubbles. You can also change the direction of gravity. All levels have a time limit, and any remaining time after completing the level is converted into points. Features 30 levels Clay.io Leaderboards and achievements Controls (PC) Arrow Keys - Move left/right Space - Shoot laser CTRL - Switch gravity Controls (Mobile) Virtual Buttons Play on Juicy Craft What do you guys think? Please write any comments below