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  1. Hi. Thinks for reading my question. I am first on babylon.js I am developing viewer can load obj on babylon.js How to set backfaceculling of loaded obj file in babylon.js? My viewer showed backfaceculling state. Therefore I did work as follow. mesh = loader.addMeshTask("bane", "", "Assets/"+ type +"/", id + ".obj"); mesh.onSuccess = function (task) { allMesh = task.loadedMeshes; for(i=0; i<task.loadedMeshes.length;i++) { submesh = allMesh[i]; submesh.material.backFaceCulling = false; ... } but it didn't work rightly. http://localhost/shedbuilder/sheds/ also. To set hasAlpha didn't work. submesh.material.diffuseTexture.hasAlpha = true; please help me. I uploaded my obj file. myfile.rar Best regards.
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