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  1. Hello everyone, A friend and I are working on a multiplayer game built with Phaser. Our first project! We are making a turn-based strategy game in which we would like to include an in-game map editor and builder. I'm looking for examples of code or games that can inform us on how to save, store and re-use the maps created by the user. I've been having trouble with understanding how to extract the data input by the user in a compact, no server load, way. Thanks, Bab
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