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Found 9 results

  1. I have started writing solitaire games in Phaser as I try to learn more about Phaser. I plan to write a set of all popular ones and am ready with the first couple games. Your feedback and advice is much appreciated. http://www.onlinesologames.com/
  2. Hello, Since over a year now we've been working on VEmpire, a Digital Deck building card game - done in HTML5. Although the game is far from a first playable demo we want to share the current state of the project and most important want to know what you think of it. Please share your thoughts with us and check out the concept at: http://steamcommunity.com/sharedfiles/filedetails/?id=370648753&searchtext Our announcement trailer: http://youtu.be/SliEJrslTco any feedback is welcome! Best Regards, Wolfgang
  3. card game

    Find the pairs! is a game I created within 13 days using my engine. The game is about finding pairs of cards. You can buy upgrades to the shop for the cards. Enjoy! http://www.anothergames.com/games/html5/Findthepairs/index
  4. Hello I am a student that current studying computer science. I have programmed a card game called Cucumber. What is Cucumber Card Game? ----------------------------------------------- Cucumber is a kind of trick-taking game, in which the object is not to win the last trick. To make this more difficult, there is a rule that in each trick players must either overtake or sacrifice their lowest card. To be safe from losing, you therefore need not only a low card for the last trick, but also high cards for overtaking, so that your low card(s) do not have to be given up prematurely. How to play? ------------------------------------------------ Visit CucumberKing.com to read instructions. CucumberKing ------------------------------------------------- Our goal is to bring a fun card game to the Internet. Creating the world's first platform for the card game cucumber. Technologies used: HTML5, javascript (back-end & front-end), Redis & MongoDB (database), Node JS Play: www.cucumberking.com/login Contact: cucumberkingdotcom@gmail.com
  5. Speed the Card Game Description: Speed a card game also known as Spit or Slam, is very fast-paced multiplayer card game. This game supports a live online multiplayer mode.. http://jimmyinteractive.com/games/Speedhtml/ Features: Online 2 player modeComputer playersLocal 2 player mode100's of achievements Tech: PhaserSocket.IO (server) Platforms: iOS, Android, Amazon, Windows, Facebook (web) Store links: All links: http://jimmyinteractive.com/speed/ Twitter: https://twitter.com/jamesfdickinson Community: https://www.facebook.com/pages/Speed-Card-Game/847181962036765 iOS: https://itunes.apple.com/us/app/speed-the-card-game/id914247866 Android: https://play.google.com/store/apps/details?id=com.jimmyinteractive.speed Facebook: https://apps.facebook.com/speedthecardgame/ Windows (not Phaser yet, soon): https://www.microsoft.com/en-us/store/games/speed/9wzdncrfj2sd
  6. Yesterday I released the first Android game created using my SCL game engine. (SCL+Cordova) This version of 52 Pickup has a twist in that you need to remove cards off the top of the pile in order to form straights and sets. I first published the game around 1992-94. http://upwithabang.com/52Pickup/boxed.html Android download here: https://play.google.com/store/apps/details?id=com.linewave.pickup You can play in a touch-enabled browser here: http://playscl.com/g/52pickup/ Preview video: SCL is a language I created over the past 6 years that is interpreted by Javascript at run time. Essentially it handles the canvas rendering for you using declarative "create" statements. The web site (see my signature) has a lot more information and a developer studio if you want to try it out.
  7. hi. everybody . ! im looking for jobs. i send my link. http://guillo0.daportfolio.com/
  8. Hi there, Well this is my first post but it is most definitely not gonna be my last. Like it or lump you are all about to come on a journey. My small team of guys have been asked to develop a Deck building, collectable card game online. The game is currently only going to be designed for use via a browser and mainly a desktop game rather than mobile. The client is aware we have no experience in this or in game building in general but we do build systems and websites for clients and he is happy for us to lean and grow with the development of the game. The game needs to be multiplayer with leagues and an AI for single players as well as if a scheduled game doesn’t happen so that an outcome can be determined. The alpha version of the game just needs to be single player this is our target for about 8-10 months away. My questions to yourselves is do you have any recommendations on what framework we should look at learning and building this type of game on. We will obviously be looking at integrating socket.io and im hoping the game can be built in HTML 5. So far it’s looking like the game play of the game will be along the lines of http://itcg.eredan.com/?aw=www Also tyrant unleased Anyway I know not a massive amount to go one but any pointers would great. Thanks in advance. Mick
  9. A Facebook version of our desktop card game has recently been released under a new name - Square Solitaire Duel. The game was previously integrated with the Polish social network, Nasza-Klasa, as Poker Solitaire. Since then, we have developed the game further. HERE IS A DIRECT GAME LINK. The rules and gameplay are the same as they were in the Polish version. The game with its features is more like a dueling game of multi-player solitaire than a typical poker match. We hope you will enjoy the game as we do! Check out the trailer video, the game features, and join us in a game now! https://www.youtube.com/watch?v=3DhzvATafcE&feature=youtu.be Features of Square Solitaire Duel: Duel 1 vs 1 asynchronous - wait up to 24 hours for an opponents response. Freemium monetization: two virtual currencies: coins and gold. Weekly tournament Wheel of fortune as a daily bonus - players can win game boosters, drinks, gold and coins. Boosters are our original feature for the game. They allow players the option to see the next two cards from the deck, change the placement of two cards, withdraw the last used card, or reject the last card. Drinks are an addition to make the game more entertaining. Anyone can buy a drink to make the duel more enjoyable!