Jump to content

Search the Community

Showing results for tags 'civilization'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • HTML5 Game Coding
    • News
    • Game Showcase
    • Facebook Instant Games
    • Web Gaming Standards
    • Coding and Game Design
    • Paid Promotion (Buy Banner)
  • Frameworks
    • Pixi.js
    • Phaser 3
    • Phaser 2
    • Babylon.js
    • Panda 2
    • melonJS
    • Haxe JS
    • Kiwi.js
  • General
    • General Talk
    • GameMonetize
  • Business
    • Collaborations (un-paid)
    • Jobs (Hiring and Freelance)
    • Services Offered
    • Marketplace (Sell Apps, Websites, Games)

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Twitter


Skype


Location


Interests

Found 1 result

  1. Description: Firmament Wars is a multiplayer strategy game similar to games like Risk and Civilization. Firmament Wars uses an accelerated turn-based system to keep the action moving quickly. At this time there are no AI (computer) players, so it is multiplayer only. I plan to add AI opponents within the next month. So if you want to play a Risk-like HTML5 game then grab a few friends and enjoy! The typical game lasts less than 10 minutes. Firmament Wars offers eight maps and three modes of play: free for all, team, and head-to-head ranked play. https://nevergrind.com/blog/how-to-play-firmament-wars/ Give it a try and let me know what you think about the gameplay! For the most part it should work on mobile devices, but I have only tested on a few recent tablets. Let me know if you have major problems on mobile. For the most part it was designed to be played on desktops at 1920x1080. Here's a quick dev summary: I developed it in one year using PHP, websockets (Ratchet, ZMQ), MySQL, javascript, JQuery, and GSAP. I'm planning to convert it using electron.io to "appify" it, but I'm not 100% sure how that works yet because I've never done it before or if it's even possible with my design.
×
×
  • Create New...