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Showing results for tags 'clicker'.
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Heya everyone! I've just released my game (demo/beta) It's a sci-fi clicker/rpg/point-and-click adventure about the scientist in a parallel dimension It's available on play Market https://play.google.com/store/apps/details?id=com.quiphop.bumgineer Also You can play it in the browser (mobile-friendly) https://quiphop.itch.io/bumgineer It's absolutely free (screw ads!) I'll appreciate any feedback Enjoy! ps: the game made with Phaser. Thank You Rich for ability to create own worlds
Try my new game Myths N Hero : https://play.google.com/store/apps/details?id=com.antpixel.myth I Develop it using C2 and build to android using xdk 😄 Myths N Heros is an idle games / clicker games / tap games. Myths N Heros tells the story of the earth is currently dominated by evil monsters. You are one of the several heroes who wants to save the earth from the evil monsters. In your adventure you find the ancient scroll to summon heroes from the past (Mythological heroes) like Sun Go Kong, Hercules, Gatot Kaca, and others. With their help grab your sword and slay as many evil monsters on this earth, and don't forget to collect equipment along the journey to make you and your allies stronger. ❖ How To Play ❖ - Tap/Click to attack, - Tap/Click to leveling up, - Tap/Click to summon mythological heroes, - Tap/Click to make you and your allies stronger, - Tap/Click to using your great skill, - Tap/Click to collect money, - Tap/Click to use equipment, - Tap, tap and tap to slay as many evil monsters as you can, - or just leave it and let your allies finishing your job . ❖ Plan for Future Update ❖ - More Levels, - More Monsters, - More Equipments, - More Mythological heroes, - More Skills, - Play with friends, - etc Feedbacks are most welcome : email@example.com
Hi all. I am thinking of creating a tower defense game combined with clicker games. The idea is to upgrade towers clicking on them, as well as buying towers with coins accumulated. There will also be a hero and you might choose one of three different heroes as a start in the game. The game will have 4 types of towers. 2 of them will be meele and two others will be ranged. The game might be in pixel art or vector art. Though I prefer vector art. It will take 3 months to show the first demo of the game. Will be available online, on Windows and Mac. Here is the first tower I designed for the game. Follow me to check its development: https://twitter.com/GSquadronStudio Let me know if you like the idea in the comments section.
MosquiNo! Play it here. Smash these mosquitos before they do horrible things to you! There are 4 kind of mosquitos to fight! Mostly annoying so I hope you enjoy it. Introducing the mosquitos:Normal - The one that is slow but comes in numbers.Pinky - Fast! The one who will get through your defenses.Abberant - This green one is smarter than you think.Mosquilla - The big boss. Very slow and just takes time to die. Update/Fixes 10/6/2015 - Increased the resolution to 480 x 690 (flexible to 480 x 854), which also makes the hand smaller, hence greater difficulty. 11/9/2015 Gameplay - The maximum number of abberant (green) mosquitos is increased per session- Slightly increase the spawn rate of abberant mosquitos- Increases the spawn rate of normal (black) mosquitos Technical - Screen should now be flexible for all mobile devices (no more black borders on portrait orientation) Device Compatibility Recommended: iPod Touch 5 (iOS 8, Safari) Playable & Tested: iPod Touch 5 (iOS 8, Safari), iPod Touch 4 (iOS 6, Safari), Samsung Galaxy Note 2 (Stock, Chrome), Asus ZenFone 4 (Stock, Chrome), Lenovo P70-A (Stock, Chrome), iPhone 4, Galaxy Tab 2 --- I made this quick casual game yesterday, also to familiarize myself with Cocos2d-JS and get back on track on HTML5 web game development. I was a user here but I kinda forget my account so here's a new one with a game. Along with new identity as anno8. so I hope it's okay. I haven't setup my direct website yet, so here's the Facebook page: http://www.facebook.com/anno8games. Like it if you want to know every progress of each new game as I use it as my devlog! My plan is to create new playable mobile web games every week, so I supposedly be posting more games by next week, hopefully with a better quality. If you have any feedback, or have issues on your phone/mobile devices, please let me know cause it will help me judge the game engine, and of course, the game itself. Thank you!