Jump to content

Search the Community

Showing results for tags 'climbing'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • HTML5 Game Coding
    • News
    • Game Showcase
    • Facebook Instant Games
    • Web Gaming Standards
    • Coding and Game Design
    • Paid Promotion (Buy Banner)
  • Frameworks
    • Pixi.js
    • Phaser 3
    • Phaser 2
    • Babylon.js
    • Panda 2
    • melonJS
    • Haxe JS
    • Kiwi.js
  • General
    • General Talk
    • GameMonetize
  • Business
    • Collaborations (un-paid)
    • Jobs (Hiring and Freelance)
    • Services Offered
    • Marketplace (Sell Apps, Websites, Games)

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Twitter


Skype


Location


Interests

Found 4 results

  1. Available now at: https://nekozuki.itch.io/lotus-crusade or https://gamejolt.com/games/lotuscrusade/630209
  2. So, I'm trying to implement ladder physics in a simple 2d platformer, with the map made in Tiled. My solution is that I have a ladder object, and then update checks for overlap between the player and the ladder entering the function "climb". As of now, two problems occur: When overlapping with the ladder, I wish to disallow gravity for the player. This works fine. However, I do not know where in the code to reallow gravity in order to make the gameflow smooth. I tried putting an "if-not-overlap", but this obviously doesn't work since "climb" is then not entered. (Tiled): I implement the ladder as an invisible object through "Insert Rectangle". It has a specified height of 105px. However, in game, it is only a small box, which doesn't appear where I would imagine, see attached picture.Happy for any help, also feel free to ask for clarification.
  3. Hi HTML5 dev fellows, We at Monkey Wrench Games would like to show off our newest HTML5 game. The game is called "Bobo Jump" developed with impactjs framework. Bobo Jump is our first try to develop a game with HTML5 technology and it was a lot of fun. The idea behinds it is that we would like to create a game with jumping mechanic that is easy to play but take time to get good at it. You can play to compete score against your Facebook friends too. Looking forward to hear your feedback. Play it at https://apps.facebook.com/bobojump Video Trailer: http://www.youtube.com/watch?v=RNF7LyCc3Ck Description The unfortunate egg fail into canyon. The egg hatched and there the little BoBo saw the world for first time. Without the sight of Mama, BoBo started to cry. Bobo realized that the egg must falling from the nest. Then BoBo saw a spring. With this Bobo used it to climb back to Mama. Control Press left or right arrow key for climbing up
  4. Hey guys.. New to the game dev world but looking at a few frameworks. My main idea needs the ability to climb things like ladders or to jump/grab a rope. I haven't seen any examples of this but wondering if it's possible or if anyone knows where i can find a tutorial for this. Thanks for any help you can offer! -Freddy
×
×
  • Create New...