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  1. Hi guys. I've recently started to learn Phaser and i think it's pretty awesome but i have a little problem. I'm using P2 Physics. I have an image-based rectangle(1 img for vertical parts, 1 for horizontonal) and 2 circles in my game. One of the circles is player and other one is the ball. I wrote the player and ball collision parts successfully, but when i press SHIFT key(pressing shift means you hit the ball in my game and ball accelerates with speed 400) sometimes ball just ignores the walls and passes them. I spent all my day and night without sleep but i couldn't make it. Some help would be nice, take care of yourselves By the way, there is no player and wall collision so i seperated and used them as collisionGroups.
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