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  1. Hi there, For the past few years, a friend and I have been developing an HTML5 online RPG called Conclave. You can play it (and get more info) at playconclave.com. In style, it's meant to capture the experience of playing a tabletop RPG like D&D or Pathfinder: there's an overarching story in our original fantasy setting, and quests are a mix of turn-based combats on battlemaps and text-based story decisions. You can play either solo or co-op. When you're in a co-op party, you can adventure in real time or take your turns separately whenever you have a free moment during the day. We've completed the game's first campaign of adventures, though we're still making improvements and adding polish to the UI. It's been a ton of work, in part because Conclave has a significant server-side component that keeps track of everything your party does so that players can catch up on what happened while they were offline. It's targeted primarily at desktop and tablet users. It works on most mobile devices, but you have to pinch and zoom since we haven't yet made a UI tailored for smaller screens. If you've got feedback or questions, I'd love to hear them. Thanks!
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