Jump to content

Search the Community

Showing results for tags 'control panel'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • HTML5 Game Coding
    • News
    • Game Showcase
    • Facebook Instant Games
    • Web Gaming Standards
    • Coding and Game Design
    • Paid Promotion (Buy Banner)
  • Frameworks
    • Pixi.js
    • Phaser 3
    • Phaser 2
    • Babylon.js
    • Panda 2
    • melonJS
    • Haxe JS
    • Kiwi.js
  • General
    • General Talk
    • GameMonetize
  • Business
    • Collaborations (un-paid)
    • Jobs (Hiring and Freelance)
    • Services Offered
    • Marketplace (Sell Apps, Websites, Games)

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Twitter


Skype


Location


Interests

Found 1 result

  1. Hell Everyone, I have created a scene in Blender with several animations and cameras at different positions. I would like help from the community to create a graphical user interface that allows the user to do the following:- activate a camera by clicking on a button in the control panel. allow the user to switch the menu of the control panel. e.g. from camera views to paint and body kit I would also like to add labels/notations to each mesh so that the user can see a description of what the mesh represents whenever they click on the label. The labels should only be visible when the user click on a button in the control panel. Please see a mock up picture below of what I intend to do. Thank you for your kind assistance.
×
×
  • Create New...