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Showing results for tags 'driving'.
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I have an almost-complete HTML5 game called "The Jersey Shuffle" that I would love some feedback on! The gameplay is very basic, but what I am most curious is how well the controls/difficulty actually work. I have been working on it (and playing it) quite a bit, so I have lost my frame of reference for that sort of thing. So that's my main question: 1. Is it too hard/too easy? 2. Are the controls responsive/intuitive enough? 3. Does it get frustrating/repetitive due to the simplicity of the game? Thanks everyone!
Direct link to game: http://darkwalllke.com/Games/MotorSpeedway/ (free to play) I've been working on MotorSpeedway for the last couple of days. It's a 2D top-down racing game. You can race on different tracks and win money to upgrade your car. If you're interested in getting development updates, please check me out on twitter https://twitter.com/Darkwall_LKE or facebook https://www.facebook.com/profile.php?id=100010690715593. I'll post as I add more tracks and features. Art is from Kenney http://kenney.nl/assets/racing-pack It's controlled using the arrow keys, so it'll only work on a computer, not mobile. Please let me know if you have any issues. Feedback is much appreciated! Thanks, Darkwall
Check out the latest game from PlayCanvas: SWERVE! PLAY NOW It's a simple but addictive casual game. It's super-lightweight, and is playable after loading just 1.8MB of data. It should run pretty much everywhere: smartphones, tablets, desktop. HOW CAN YOU HELP? If you use Twitter and like the game, please retweet our announcement. We'd really appreciate it! Hopefully, it's a good illustration of what you can build in PlayCanvas with just a few days effort. Want to make something similar? Head to https://playcanvas.com and get creative!