Jump to content

Search the Community

Showing results for tags 'extruded'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • HTML5 Game Coding
    • News
    • Game Showcase
    • Facebook Instant Games
    • Web Gaming Standards
    • Coding and Game Design
    • Paid Promotion (Buy Banner)
  • Frameworks
    • Pixi.js
    • Phaser 3
    • Phaser 2
    • Babylon.js
    • Panda 2
    • melonJS
    • Haxe JS
    • Kiwi.js
  • General
    • General Talk
    • GameMonetize
  • Business
    • Collaborations (un-paid)
    • Jobs (Hiring and Freelance)
    • Services Offered
    • Marketplace (Sell Apps, Websites, Games)

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Twitter


Skype


Location


Interests

Found 1 result

  1. Hi, I am not able to get the normals on an extruded surface right. In this playground http://www.babylonjs-playground.com/#53YWDR try clicking on the extruded shape. The normals on the cap are right. But the normals on the side faces are irregular. Also the reflection of light on the surface is a bit weird. Probably wrong uv. Any ideas on how to fix this? I want to have the normals and the light reflection behave like it would do on a regular cube created with Mesh.CreateBox Thanks
×
×
  • Create New...