Jump to content

Search the Community

Showing results for tags 'facebook-instant-games'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • HTML5 Game Coding
    • News
    • Game Showcase
    • Facebook Instant Games
    • Web Gaming Standards
    • Coding and Game Design
    • Paid Promotion (Buy Banner)
  • Frameworks
    • Pixi.js
    • Phaser 3
    • Phaser 2
    • Babylon.js
    • Panda 2
    • melonJS
    • Haxe JS
    • Kiwi.js
  • General
    • General Talk
    • GameMonetize
  • Business
    • Collaborations (un-paid)
    • Jobs (Hiring and Freelance)
    • Services Offered
    • Marketplace (Sell Apps, Websites, Games)

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Twitter


Skype


Location


Interests

Found 3 results

  1. Hey folks! We can see Instant Games in Facebook Gaming, Paytm, Snapchat and WeChat, and we've decided to check out if it'll be interesting to see how so-called Early Adopters from the crowdfunding world will react. So far, there was only one serious funding about this, of course in California. This means, quite some smart people did believe in it. Knock Knock has raised $4M, but we can't compare ourselves working after hours to the ecosystem Silicon Valley has. At least, for now All the signs on the sky show that 5G will accelerate the development of Instant Games, aka. Games without Installation - that's how we named it. In the future, it might be the long-awaited competitive gaming channel for Apple & Google App Stores. With the campaign, we can ourselves familiar with the ecosystem, and when the technology will be mature we'll play more and more advanced games in such a way. For our upcoming Kickstarter campaign (late draft: https://www.kickstarter.com/projects/danieldanielecki/286175433?ref=d8ka5q&token=4c209538) we're looking for partnership within this HTML5 community, incl. on non-obligatory basis. It can be anything, don't hesitate to shout out with your offer, even if that's something really small. We're using for our games Phaser as well as we'd love to advertise the HTML5 Game Devs Forum, where our remote team met (cc: @rich). In case you're working on some kind of games/platform, let us know. Your business might be featured on our campaign as one of our Partners. We've been accepted to the AWS Activate program, and we can help you too with the possibility to gain up to $100k in AWS credits (we got $12k). Don't hesitate reach out to us via: Contact form on our website Our Founder's Facebook, LinkedIn or Twitter contact[at]doyban.com DM here, or Twitter
  2. Hey folks! We can see Instant Games in Facebook Gaming, Paytm, Snapchat and WeChat, and we've decided to check out if it'll be interesting to see how so-called Early Adopters from the crowdfunding world will react. So far, there was only one serious funding about this, of course in California. This means, quite some smart people did believe in it. Knock Knock has raised $4M, but we can't compare ourselves working after hours to the ecosystem Silicon Valley has. At least, for now All the signs on the sky show that 5G will accelerate the development of Instant Games, aka. Games without Installation - that's how we named it. In the future, it might be the long-awaited competitive gaming channel for Apple & Google App Stores. With the campaign, we can ourselves familiar with the ecosystem, and when the technology will be mature we'll play more and more advanced games in such a way. For our upcoming Kickstarter campaign (late draft: https://www.kickstarter.com/projects/danieldanielecki/286175433?ref=d8ka5q&token=4c209538) we're looking for partnership within this HTML5 community, incl. on non-obligatory basis. It can be anything, don't hesitate to shout out with your offer, even if that's something really small. We're using for our games Phaser as well as we'd love to advertise the HTML5 Game Devs Forum, where our remote team met (cc: @rich). In case you're working on some kind of games/platform, let us know. Your business might be featured on our campaign as one of our Partners. We've been accepted to the AWS Activate program, and we can help you too with the possibility to gain up to $100k in AWS credits (we got $12k). Don't hesitate reach out to us via: Contact form on our website Our Founder's Facebook, LinkedIn or Twitter contact[at]doyban.com DM here, or Twitter
  3. So, in order to improve the quality of games, Facebook has created a bureaucratic barrier, instead of improving moderation. Now I am finishing the development of a multiplayer game. I have no company, I am an independent developer. Does it make sense to publish the game, without business verification? Or will it all be wasted? It is strange that Facebook writes about verification and individual business, but only has a business that is individual in the process. Why not do business and individual verification at the same time? Considering all this, we can say that Facebook is not an open platform and the fact that it constantly puts obstacles, so you should not regard this as a new full-fledged platform on which you can build a business. Very unstable.
×
×
  • Create New...