Search the Community
Showing results for tags 'food'.
Found 3 results
Hi guys, We just want to share our simulation game, it's an HTML5 game and available on google playstore too. You can try to play Foody Avenue game here: http://www.littlegiantworld.com/games/foodyavenue/play.php Feel free to tell us if you had any comments or critics. Also this game is available for sitelock sponsorship, feel free to contact us to license the game. Have a great day Guys
ssusnic posted a topic in Game ShowcasePlay the game! Video Trailer Snake Runner is a fast paced top-down endless runner game inspired by the classic Snake game. It introduces a new gameplay concept based on a single tap control movement scheme. Your goal is to move the snake through an endless dungeon trying to survive as long as possible. You need to eat all food on your way and avoid all deadly obstacles such as walls, barriers, electric fields and so on. To control the snake just press space bar or left click to turn the snake 90 degree's towards the closest pickup!
Hungry Fridge is another game from Enclave Games - this time the whole graphic design was created by my wife, Ewa. The game itself is more or less an experiment to test the Gamepad API support in the browsers, but I decided to finish and publish it anyway. You can PLAY THE GAME HERE. The game is similar to the previously finished Monster Wants Candy - all you have to do it tap on some food to collect it. This time it's "good" (veggies) and "bad" (junk) food, but you also have to follow the color of the marker the Fridge wants to eat. If you connect the gamepad, the game transforms into a Super Turbo Hungry Fridge where you control the driving, shooting and eating machine. The game itself was created using Phaser. As usual, the full source code is available on GitHub, you can play the game online or get it from the Firefox Marketplace. You can also read the short making of blog post - this game was used as an example in my chapter about the Gamepad API in the HTML5 Game Development Insights book. The technical article describing the API is coming along - the draft is being reviewed. Any feedback on the game, especially the performance as I jumped from 480x320 to 960x640, will be much appreciated, thanks!