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  1. Hi, everyone! I just have uploaded my brand-new game: RUNAWAY RUINS It´s a very fast running game. I had to squeeze out all the power of Phaser 2.2, because I have used 3 parallax scrolling backgrounds, a paralax foreground (earthquake effect) and all the moving elements (you know: cliffs, totems, dragons, birds, etc). The speed keeps increasing every second you play until you die. Anyway, I think the performance is quite acceptable even on slow devices. So guys, if you leave me some feedback it would be very nice. Thanks!! https://spritted.com/play/runaway-ruins
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