Search the Community
Showing results for tags 'game-engine'.
Found 2 results
Hi, I've recently got into HTML5 and so far liking it very much compared to native development. However, these days I just cannot seem to do anything without having some kind of editor to work with, I have a strong disliking towards typing lots and drawing things out on paper!. Anyway, I've released my new personal project which is an HTML5 game maker that is available (Windows only at the moment) for free to anyone that is interested in HTML5 game development. It comes complete with a built in easy to use, fast, compact (around 70k) open source game engine that's packed with features. The editor has some nice useful features such as TexturePacker and SVG import, built in code editing, alignment and snapping tools, hierarchical game object arrangement, scenes, brushes, physics, tile maps etc.. The editor exports JSON so you can load and utilise the data from any game engine so you are no locked to a single engine. You can find out more and grab a free copy of Booty5 from http://booty5.com There are a bunch of simple demos / tutorials and a game that I am in the process of porting from native to HTML5 at http://booty5.com/html5-game-editor/booty5-html5-game-editor-tutorials/ The e-book based manual is available from http://booty5.com/booty5-free-html-game-maker-e-book-manual/. Mat
I need you to review the code of my new render engine or at least use it so you can give me feedback and report errors, if you need new documentation or anything just tell me. I'll add more things to the engine I'm tiking about support for 3D graphics and that a lot of code that will be added so I want to make sure that the current code works correctly. this is the repo: https://github.com/LuisHerasme/dibujo When I have this complete I will continue working in my game engine https://github.com/LuisHerasme/LienzoEngine My github page. https://luisherasme.github.io/