Jump to content

Search the Community

Showing results for tags 'gmaps'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • HTML5 Game Coding
    • News
    • Game Showcase
    • Facebook Instant Games
    • Web Gaming Standards
    • Coding and Game Design
    • Paid Promotion (Buy Banner)
  • Frameworks
    • Pixi.js
    • Phaser 3
    • Phaser 2
    • Babylon.js
    • Panda 2
    • melonJS
    • Haxe JS
    • Kiwi.js
  • General
    • General Talk
    • GameMonetize
  • Business
    • Collaborations (un-paid)
    • Jobs (Hiring and Freelance)
    • Services Offered
    • Marketplace (Sell Apps, Websites, Games)

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Twitter


Skype


Location


Interests

Found 1 result

  1. Hello everyone, So I've discovered this lib recently and I'm quickly becoming a great fan of it. But I need help with something. I am working in a project that we use http://leafletjs.com/ to create something similar to a boardgame but with very large images (i.e 10000x6000), the good part of leaflet is that he uses the large image cropped in smaller tiles to make it more fast in the browser, very similar to what is used in Google Maps. It also have the possibility to zoom the image. My question is, if it is possible to do something like that in Phaser? Or if Phaser has some kind of solution? Phaser has lots of stuff that we like to use in our project, our only problem is the images, because it might cause some performance issues in mobile devices and slow internet connections. Thanks in advance, and keep the good work in this great lib, I am started to became in love with it
×
×
  • Create New...