Search the Community
Showing results for tags 'gms'.
Found 4 results
Hello gamedevs community, After watching so many of you publish games I can finally post my first game in this showcase as well: Kung Fu Clicker ! "Can you climb the mysterious tower to the top and prove yourself to be the most worthy Kung Fu master? Defeat the elementals, collect their essences and keep climbing. Complete quests along the way to upgrade your character in the shop and finally reach the highest floor of the tower!" Game link: http://browsergameshub.com/KungFuClicker/ Kung Fu Clicker is a browser game optimized for mobile by solely using touch (or click) inputs. On a desktop browser however, you can also use the arrow keys. The game controls are simple: Tap left / right to attack, block and jump in the desired direction. Collect the essences in the order displayed on the screen (from left to right) by blocking the attacks of the corresponding elemental. You block an attack by attacking an elemental that is already charging towards you. Punch the other elementals before they start charging at you! After each successful collection of essences, you climb to the next level by jumping up the ledges. Beware however, as the ledges fall down shortly after you touched them! I don't want to give too much away because that's part of the game: to learn and improve as you play along. There is a short and simple tutorial in the game, however, to get you started. You can come back and continue playing anytime by the way, the game uses local storage to save your quests' progress and all purchases in the shop. I've had a lot of fun creating this small game and I'm already working on a new title, which I am excited to post here again in the coming weeks. Have fun playing and let me know what you think! Don't hold back on the critics, I know this is an amateur game but any feedback is appreciated so I can improve P.S.: A couple side notes / questions: - I would love to licence this game to a publisher but since this is my first game and I'm a newcomer, I am scared Kung Fu Clicker has still written amateur all over it. Also, I'd assume I need to approach a publisher with a package of games instead of just one simple one like this. With this said, if you are a publisher or know someone where I could legitimately make a good impression with this, let me know! Meanwhile the game is also playable on gamejolt (desktop only): http://gamejolt.com/games/kung-fu-clicker/194699 - I am a terrible artist. The characters, elementals, objects and interface have been designed by me. The backgrounds have been designed by my girlfriend. Thanks to her help the game looks a lot better than it would just drawn by myself. I am looking for an artist who doesn't charge too much for future games, though. I'm not trying to rip-off talented artists by being cheap but I just can't afford a top notch reputable designer at this point. Maybe a student out there who would like to get in touch with me? Hit me up on twitter @thejamespierce . - Lastly, thank you for reading this post and checking out my game
- Can you help this material shifting ball reach it's goal? Switch between materials , Get shot by a canon , Blown by a fan or Attracted by a magnet. It's an enjoyable journey! Preview on: www.cueballgames.com Play now: http://goo.gl/ayHwQr This game is available for non-exclusive licensing.
Hi. First of all, let put it clear that I don't want to start neither a flame war nor insinuate Phaser is not a.good tool. I just want help to understand both advantages and disadvantages of each approach. I'm brand new to HTML and I am still confused about so many frameworks available. What's the advantage in use mobile jQuery instead of Phaser and vice versa? What's the disadvantage to pick them? For instance, - which one generates smaller size code? - considering the same game developed with both tools, which version will run smoother? Which one consumes less resources? - which one is more productive (considering you're versed on both)? - which one takes care of repetitive repetitive tasks? - it seems that there are much more documentation regarding mobile jQuery than Phaser. Who about phaser tutorials and books? Are there available for phaser? Could you point them to me? Tutorials are a must for me because I learn more by reproducing steps in tutorials. Any thing I missed is very well appreciated. Regards.