Search the Community

Showing results for tags 'gwt'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • HTML5 Game Coding
    • News
    • Game Showcase
    • Facebook Instant Games
    • Coding and Game Design
  • Frameworks
    • Phaser 3
    • Phaser 2
    • Pixi.js
    • Babylon.js
    • Panda 2
    • melonJS
    • Haxe JS
    • Kiwi.js
  • General
    • General Talk
  • Business
    • Collaborations (un-paid)
    • Jobs (Hiring and Freelance)
    • Services Offered

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Twitter


Skype


Location


Interests

Found 7 results

  1. Slicks

    [WIP] Drift Team

    Drift Racing! Practice drifting, or go racing against other real people. I'm still developing the game (using GWT and WebGL4J). Any feedback would be greatly appreciated. Still to come is a track editor, and creating teams to go drift racing together. PLAY HERE >>> https://drift.team/ Happy drifting!
  2. http://leekeechild.uw.hu/tileremover/ Tile Remover is the mix of classic bubble shooter and falling down block puzzle. Try to remove all tiles from the playground. Colored tiles are falling down one by one in each round and you must place them how the same colors shall be alongside. If you make a group of tiles [by at least 3 tiles] from same color then them will be removed. When you skip more than 1 or 2 round(s) without making a group then a new line with tiles will appear of the bottom side of playground. Keyboard controls are: left arrow - move left right arrow - move right down arrow - speed up Watch video here: https://youtu.be/d8cavOQ4njQ
  3. I'm currently writing an HTML5 game using Google Web Toolkit (GWT) and a WebGL GWT library WebGL4J. The main reason to use GWT is simply because I prefer Java over JavaScript (GWT compiles Java code, into JavaScript). There are other advantages like easy client/server communication, code reuse on front end and back end, single language architecture. I didn't see any other devs here using GWT, but thought I would put a shout out, in case I'm not the only one. So, anyone here used GWT? Did you stick with it, or switch to pure JavaScript?
  4. Hi there, I like to introduce "Grain Defense" a HTML5 based tower defense game developed with Google GWT and a Vaadin Svg library. Play in browser: http://graindefense.trundicho.de Android App Store: https://play.google.com/store/apps/details?id=de.trundicho.graindefense I'm a developer. I was evaluating the google GWT 2.7 framework to see if it's worth to be used in browser business applications. Therefore I programmed my first game "Grain Defense". It's done in very little time. I'm not a designer so the graphics are quite easy. Because I love tower defense games I choose to code a tower defense game The game is coded in Java. GWT transforms the java code to HTML5 and javascript. So the output can be played in every browser and even with a wrapping app (about 10 lines of written code) that starts a browser on your phone you can play it on every android device. For simplicity I used a Vaadin library that supports a simplified interface for SVG graphics. So almost everything you see in the game is based on svg. Please feel free to play the game and to give feedback or ask questions about this technical approach. Greetings Trundicho
  5. Lee Kee Child is a classic game for rocks&diamonds games lovers. 25 levels waiting for you. Let's go to play! http://blackbomber.uw.hu/leekeechild/
  6. sandrand

    Black Bomber

    Black Bomber is the small HTML5 game for bored people. Clean the landing area by bombs. http://blackbomber.uw.hu/index.html
  7. Feldspar is an abstract turn-based board game with an AI opponent. It's like Chess in that you take turns moving pieces with different abilities, and it's like Go in that you place blocks on the board to trap your opponent. If your opponent can't move but you can, you win! Feldspar is written with libGDX and the Google Web Toolkit, so it's cross-compiled from Java into JavaScript/WebGL. You can play it at http://feldspargame.com. It'll also be out for iOS and Android shortly. You need kind of a fast desktop since the opponent AI takes quite a bit of CPU cycles. There is also a blog which describes some of the process of making the game with libGDX: http://blog.puzzlingplans.com Enjoy!