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  1. I've toyed with JavaScript based HTML5 game development for a while. It's pretty cool, but I always found myself yearning for a game library I fell in love with at one point, and that was pygame. But you can't write/run python in the browser you say... au contraire my little one, there is Brython (http://brython.info/) which is a Python 3 interpreter in JavaScript that integrates with JavaScript! So I was poking around the internet and found this neat game engine in JavaScript called GameJS (http://gamejs.org/) which is, remarkably, like pygame. An idea started brewing. What if I wrote a python Pygame wrapper that translated into GameJS functionality that ran in the browser? Then I could run python in the browser, import pygame, and run MOST of pygame in the browser as well! So that's what I did! It's in rough draft, this is the first draft, and I had to modify some libraries to do it (which is documented on my github account). It's not bullet proof or heavily tested, but it works (at least I got it to work on my nodewebkit installation). Here's a more detailed journey of my thoughts and motivations for this library: http://wunk.me/announcing-pygjs-pygame-in-your-browsernodewebkit/ The github repository is here: https://github.com/asherwunk/pygjs I thought this might be of interest to you HTML5 guys cause it uses HTML5 and the browser in the end, you just get to Pythonize it up! Fun! Anyways, I hope you guys find this useful in any way, even for a kick, Asher P.S. I can use all the encouragement I can get, being a self-taught programmer, so there's two links that you can help me if you like what I've done here to continue development: https://ko-fi.com/A18224XC and my patreon at https://www.patreon.com/asherwolfstein Anyways! HAPPY PYGAMING!
  2. Hi Everyone! I work for a developer found and run firm here in Massachusetts. We're currently looking to add one/two HTML5 developers to our current team. You would be working on a SaaS based, interactive, educational gaming platform. Engineers always talk to me about “wanting to feel like they are a part of something meaningful or building something meaningful.” How about using cutting edge technologies you're passionate about, and delivering on a product that 50,000 students will use/adopt every day and around 30 million students around the world will use every year. Certainly an amazing opportunity where you would join a small "SWAT Style" team of passionate, results-driven, engineers. In an effort to design and develop code that delivers rich experiences using HTML5, JavaScript, CSS, and related frameworks on desktop browsers, mobile browsers, and mobile app's. Work that will be viewed by millions and millions of students around the world. Ultimately your work will lead to higher learning outcomes and better experiences in the classroom. The impact you’ll have: • Write code, built tests, participate in design and code reviews with fellow developers • Work with a team of editors, animators, and product owners to understand requirements and deliver technology using Agile software development methodologies • Build quality software in an Agile (Scrum) environment • Design and develop applications and games in HTML5 and JavaScript, with a focus on Canvas-based experiences What we’re looking for: • The ability to thrive in a fast, dynamic environment and a demonstrated record of previous achievement • Bachelor’s degree in Computer Science or a related field (or equivalent experience) • Experience with JavaScript toolchain, from build system to automated testing • Experience with CreateJS/ReactJS OR experience with HowlerJS/EaselJS. • Experience producing and shipping at least one or more applications for desktop or mobile • Strong knowledge of JavaScript, HTML, CSS, DOM, AJAX, RestfulAPI • Experience with Agile processes