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Found 16 results

  1. Hi, Friends. We have new HTML5 game for sale - Put Bacon Now Non-Exclusive - 500$ and Available Exclusive license - 2000$ (!!! LIMITED TIME !!!) for: 1. WebSites & Marketing 2. Instant Messagers 3. Android & IOS Play now: http://buy-instant-html5games.com/put-bacon If you like this - just send your offer on 📧 licensing@buy-instant-html5games.com
  2. Hello i would like to present you my first HTML5 game that i made, and it's called putz!!! It is very simple puzzle game with simple mechanic and minimalistic desing yet it is very interesting and addictive. You can check it here. Also here are some screenshots. I would love to if you try it and give me feedback. Thank you!! Link to the game --->>> https://www.kongregate.com/games/david260_/putz
  3. Math Number Challenge In this game, you need be finding figures for speed. It looks quite easy for the first time. However, at every level new tasks appear complicating the search for numbers. In the game, you will learn figures in the decimal system. You will find out how to count to 10 with Roman figures. Moreover, you are going to learn to quickly search for figures matching the sides of the dice. Some figures (in complex levels) are represented as arithmetic expressions and you will have to calculate the amount or difference before to choose the right number. Play Online Version Play iOS Version Play Android Version
  4. Hello everyone, Today I’d like to share my game with you: „Minions within a Dungeon“ - is a 2D lemmingslike with more modern mechanics; The game was entirely made in JS (HTML5) using phaserJS and nodeJS. I worked on it the last year and now I am serious about what you think! You can visit the games website at: www.minions-dungeon.com; For development just follow me via twitter (@sam_vieten). So here’s some media and a youtube pre Alpha gameplay video. Any feedback and thoughts is highly appreciated! you can now signup for a newsletter on http://minionswithinadungeon.com! Minions within a Dungeon is under the TOP100 indiegames on IndieDB. I would really appreciate if you drop a vote for 'Minions within a Dungeon' under the category puzzle: http://www.indiedb.com/groups/2016-indie-of-the-year-awards/top100/#vote54682 >GAMEPLAY VIDEO (YOUTUBE< Minions within a Dungeon - pre alpha gameplay Gameplay You are the Overlord "stubborn helmet" and you're guiding your minions through dungeons. The game connects on classic lemmings controls: Your Minions will walk from left to right. Once they collide, they will turn and walk in the other direction. You are in charge to drop items, that your minions can use. To Fall softly, avoid traps, jump, fly, mutate, levitate, eat enemies, rise from dead and much more! *Update 5/12/2017* During development there were a few gameplay tweaks. In "Minions within a Dungeon" the gameplay will change during levels. So in one you may be focused on control your minoins, on another you will try to build a dungeon pipeline with your minions, to collect and harvest materials. In another this could also be changed. Boss-Levels were made, so there will be more challenging gameplay I can't wait for you to try out in 2017. There will be more updates when the game enters early access or got some crowdfunding. Hope you like it! cheers, Sam
  5. Hello guys. A few months ago I decided to start making html5 games. So I have been researching the best way of doing it and I decided to use Phaser for making html5 games. So after 2 months working with my teammate from high school we finally finished our first game. We would finish it in 3 weeks if we did not make graphic stuff. The game is fully made with Phaser, and we used Intel XDK for export on Android. Because of using a device aspect ratio for width and height the game is still not ready for the web, but soon it will be ready. , We still need to improve the game because it has a few little bugs . For slider on Player Select screen we have used Phase slider(https://github.com/netgfx/PhaseSlider). Description: Adventure Runners isendless running game where you draw a road for your player. In this game you will also have to watch for other traps that will be on your way. As you are passing more meters the game get's harder. Can you crack the game and get to 5000m? Play Game Trailer This is our first game... More games are coming soon....http://www.devaxgames.com/
  6. My 2nd game is online. It's a realtime 60FPS HTML5 game with 3D camera running at 60FPS on mobile devices (S3+ / iPhone4s+ / Lumia520+). Give it a try and let me know what you think or may want to see improved. Play it online here: http://m.spielaffe.de/Spiele/Soccertastic/197683089129
  7. Hello there, I'm new to this forum I'm a professional developer (with a bit of experience with Web technologies) who wants to enjoy a(n other) side project and I'm looking for global informations to start with the good tools. I'm looking to create a webgame with the same visualization than Game Corp DX (again not the concept, but the view) The idea is to have a 2D map, some pathfinding (got some experience with that) and a visualization that allows tall objects in the foreground to hide a character behind. I could recreate this from scratch but if something robust exists, I'm not willing to spend time on this. I've some basic experience with 2d canvas creation with CreateJS (Easeljs/TweenJS) Questions: 1. How is the Game Corp DX view called? I think it's isometric but I want to make sure (Is 3d orthographic the same?) 2. Is there any particular engine which could allow me to do this easily (with a lot of people using it if possible) ? I've googled it a bit, found a lot of pure 2d stuff, or total 3d. Found some (like http://craftyjs.com/) but haven't dig into them yet. 3. I tried to develop a project using CreateJS with a friend designer. I had a hard time allowing him to be really efficient (like creating a room with different objects in it) I've seen the Flash professional toolkit for CreateJS but didn't really find a way to use it properly (it was generating quite long js code and I couldn't integrate it as I wanted) Anyone has experience with designers and good organization so you can let them modify directly the UI of the project (and not just exporting png from Photoshop) I would be super interested in advice/experiences there so I can improve the productivity. Thank you very much! Ps: This forum seems awesome !
  8. Gamma

    Font Problems

    I recently launched a game called Robo Dash, and I few people have sent me some comments saying that the game has font issues where when the player loses the match and replay the font gets bolder and bolder. It doesn't seem to register the font I placed in the code. I decided to go with a bold font I found on Google fonts named 'Chango', but when the game starts it's very thin, and then becomes bold once the game restarts. Can someone help me with this issue. Code is down below: HTML Header: <link href='http://fonts.googleapis.com/css?family=Chango' rel='stylesheet' type='text/css'> Create Function: scoreText = this.game.add.text(290, 210, "SCORE: " + score, { font: "30px Chango", fill: "#ecf0f1" }); highScoreText = this.game.add.text(290, 240, "HIGHSCORE: " + highscore, { font: "30px Chango", fill: "#ecf0f1" }); intensityText = this.game.add.text(290, 270, "INTENSITY: " + counter, { font: "30px Chango", fill: "#ecf0f1" });Robo Dash Game
  9. After being married, a couple of prince Arthur and princess Fiona received a wonderful present from the king. It was the poorest region in the kingdom, but the king made a promise to newly-weds: “Bring the order and prosperity to this land and I will proclaim you as successors to the throne.” Prince pledged to reconstruct and enrich the presented land. Start bringing the order to the abandoned area: build a warehouse with workers, chop woods, grab the artefacts, cook food and crush the stones. Collect the gems to change them into new skills later. Work harder to break the trail to the hearts and crystals in each level. Prove that you are the one to be an inheritor of the king! Play online on your devices: http://playtomax.com/games/My-Kingdom-For-the-Princess/
  10. ‘Dragon Climb’ - move toward to the top with an eccentric flying dragon! There used to live a mythical monster with small wings and claws and a short tail. One day he fell down accidentally to the very bottom of a cave. It is a right time to hold out helping hand to the green dragon. Tap once to rise up to the exit. Tap faster to fly faster. There are lots of sharp spikes on the wall, fly neatly not touch the prickles. Collect golden coins in order to exchange them in future for different looks for the dragon. Climb higher with the flying dragon! Play online on your devices: http://playtomax.com/games/Dragon-Climb/
  11. Don’t touch the hooks - rescue the fish from those who want to catch it fast. An extraordinary sea-fish was put in a danger from different directions. Hunger fishermen lower their hooks in the sea, trying to catch our fish. Tap on the screen to turn aside of the hooks lowered along the edges of the screen. Gather the worms to change them into a new skin appearance of the fish later. Lots of different fish looks are available. Be careful, do not touch the sandy bottom because of an angry octopus. If you jump out of the water any bird, flying along may quickly catch you. Stay safe and ‘Don’t touch the hooks’! Play online on your devices: http://playtomax.com/games/Dont-Touch-The-Hook/
  12. Recently i develop a game based on http://www.pandajs.net/ . But when i upload this game in a server with the "media" and "src" folder, it gives "Internal Server Error" . Is their any procedure to upload my game into server ? Sincerely Akashs
  13. First Game for #ios released! Support! Available for #iPhone and #iPad https://itunes.apple.com/us/app/invaders-breakout/id956446467?l=de&ls=1&mt=8 #indiegame #gamedev #dev #indiegamedev #invaders #breakout Classic Games brought together, enjoy awesome gameplay and adorable graphics. See supported devices below* features: - 72 different levels - arcade mode - level mode - iPad & iPhone compatible - retina graphics - 2 favorite gameplays brought together - unique powerups - no advertising No Advertising, just gaming. Nothing else. Invaders Breakout is a classic indiegame based on two popular retro games. It combines the tricky parts of breakout with unique abilities that each invaders has. Try to complete all 72 levels and get the highest score! No in-game purchases, no advertising. Only for true gaming. Supported devices: iPhone 5, iPhone 5s, iPhone 5c, iPhone 6, iPhone 6+, iPad3, iPad4, iPad Mini 2, iPad Mini 3, iPad Air, iPad Air 2
  14. First Game for #ios released! Support! Available for #iPhone and #iPad https://itunes.apple...?l=de&ls=1&mt=8 #indiegame #gamedev #dev #indiegamedev #invaders #breakout Classic Games brought together, enjoy awesome gameplay and adorable graphics. See supported devices below* features: - 72 different levels - arcade mode - level mode - iPad & iPhone compatible - retina graphics - 2 favorite gameplays brought together - unique powerups - no advertising No Advertising, just gaming. Nothing else. Invaders Breakout is a classic indiegame based on two popular retro games. It combines the tricky parts of breakout with unique abilities that each invaders has. Try to complete all 72 levels and get the highest score! No in-game purchases, no advertising. Only for true gaming. Supported devices: iPhone 5, iPhone 5s, iPhone 5c, iPhone 6, iPhone 6+, iPad3, iPad4, iPad Mini 2, iPad Mini 3, iPad Air, iPad Air 2
  15. Hi, Me and my friend made a simple match-3 game in html5 and we would like to ask you to lend us some help with testing as well as get to know your opinion on our little game. It's is called Lolipop Crush, you can play it here: Lolipop Crush Please tell us what device you played it on and how it performed. We're especially interested in how it performs on iPhones and Tablets (+iPad), but all feedback is valuable. We hope you like it.
  16. Hello, I have started developing light weight HTML5 mobile browser games.i want to minimize development time and produce 2 games per week so that i can test and learn what HTML5 games can earn. Sidescrolling Mobile browser game: Raw design sample trying to develop a light weight game for low end devices. appriciate feed back on art style regards, Nandakumar