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  1. Hi there, My name is Mangis, I am a Concept artist & Illustrator, who is looking for work My specialty is characters and environments. But I've created animations, UI/UX and icons/cursors for games. Here's my portfolio: https://mangirdasart.wixsite.com/mangirdasart/portfolio/ And my Artstation: https://www.artstation.com/linderfan Feel free to contact me on email: [email protected] Here are some examples of my work.
  2. Hi, I am a freelance concept artist/ illustrator, who is currently available for work again! I specialize in character and creature design for fantasy and horror games. feel free to contact me at : [email protected] here is some of my work:
  3. Hello every one , I'm Esther and I do commissions. Please send me E-mail if you're interested in [email protected] Commission info( Status ) http://fav.me/d8ocbsr Commission info( Status ) http://fav.me/d8ocbsr
  4. Hello Everybody, My name is Heru and currently available for your project as an artist. You can view my portfolio at: https://www.behance.net/herupurwanda For more information about rates and any question, please send me an email to: heru.purwanda[at]gmail[dot]com. Thank you very much for your time Some samples: Thanks you
  5. I am a 2D Game Artist currently available to begin work on any new or existing projects. My prices starting from 10$ I'm very friendly. Feel free to ask any questions I am glad to present you my portfolio. I would be very happy to hear your opinion. Portfolio: https://www.artstation.com/bradyrain Im working with Fiver https://www.fiverr.com/dmitryveseliy Dmytro Veselyi
  6. Hi everyone, I'm an entry-level concept artist and freelance illustrator who specializes in sci-fi and fantasy imagery (though I accept all inquiries). Below are samples of my work - both personal and client work. If you're interested, please feel free to contact me through my e-mail or by any other means necessary and I'll get back to you. Thank you! Portfolio: https://www.artstation.com/youngyokai Blog: https://yokaidraws.tumblr.com/ Contact: [email protected]
  7. Hello, I'm Emily and I'm a freelance artist looking for paid projects, small or part-time. I'm currently booked up on revenue share projects, so I'm only available for gigs that pay as I work. I specialize in 2D game graphics, including: - UI - backgrounds - 2D animations - illustrations/concept art I'm also open to doing anything else 2D animated or fully illustrated (cover art, comics...) For samples of my portfolio, please visit: http://emilyso.com/portfolio/game-artgraphics/ http://emilyso.com/portfolio/concept-art/ http://emilyso.com/portfolio/2d-animations/ If you feel my style of art would be suitable for your project, please contact me at: [email protected] Otherwise, please feel free to check out/play some games I've worked on: http://emilyso.com/games/ Thank you for your time and consideration. I hope you enjoy my work
  8. Hey everyone! My name is Rita. I am a freelance animator and illustrator. I have focussed on Animation over the last four years, coming from Illustration and Fine Arts background. I am a professional artist of academic training and more than 10 years of freelance experience, working in versatile media. I work with both traditional and digital tools, in particular seeking to achieve collaboration between the two. I am a big fan of aesthetics with passion for detail and high-quality craft. In the process of animation, my favourite stages are character and background design. To help you get a better sense of my skills and fit, my selected work can be found here: · My website: http://www.smallinkart.com. · My showreel: https://vimeo.com/224053115. Extracts from my creative portfolio: https://www.behance.net/Small_ink. Services I provide: - Concept design - Animation - Photography - Illustration - Character Design - Background Design - Gaming Props / Assets - Hand Painted Texture - Motion Design - Logo Design - Hand Painted Fonts Contact Details: web: http://www.smallinkart.com email: [email protected]
  9. Hello, My name is Sergei, I'm freelance artist. I do various 2d game stuff for games. Contact me via email masterserjio [at] gmail [dot] com or web form from my site http://masterserjio.wix.com/catblack#
  10. Hi, I'm a freelance 2D artist. I work with game assets, illustration and graphic design. I can adapt and create a large number of styles. From pixel art to something a little more illustrative I can find the right style to fit your project. Skills: Art Direction // Game Assets // Illustration // Graphic Design // Animation // Concept Art // Promotional Graphics // Pixel Art // Photoshop // Illustrator // Spine 2D If you would like a quote or have any questions about me or my work please get in touch. Portfolio: www.hayes2d.com Email: [email protected] Regards, Rob
  11. I'm a skilled 2D artist looking for job, here's the link to my portfolio http://afbriganti.wixsite.com/portfolio If you like it don't hesitate to contact me Regards!
  12. Hey there! Name is Tair, I'm a Freelance Artist from Germany, looking for Freelance work. My main strenght lies in character art, in the fantasy and sci-fi genre. Portfolio: http://arttair.deviantart.com/gallery/ Contact: [email protected] Some examples: Hey there! Name is Tair, I'm a Freelance Artist from Germany, looking for Freelance work. My main strenght lies in character art, in the fantasy and sci-fi genre. Portfolio: http://arttair.deviantart.com/gallery/ Contact: [email protected] Some examples:
  13. SKILLS: Art Direction // Game Art // Illustration // Graphic Design // Animation // Concept Art // Promotional Graphics // Pixel Art // Photoshop // Illustrator If you would like a quote or have any questions about my work or me please get in touch at [email protected] TESTIMONIALS: "I'm just gonna get right to the point, Rob does an outstanding job of delivering what you want, even if you didn't even know it. He's always responsive in answering any and all your questions. As for the quality of the art, if you're looking for the best then look no further. The only problem I can say that I had with Rob is that his work is too good, so good I took forever just trying to pick one. Definitely worth every penny." - JS Games, Shift "Working with Rob was a fantastic experience! I had previously not worked with many artists remotely and wasn't sure what to expect, but Rob's professional approach to the project, from defining clear contracts, conception, vertical slices, feedback integration, and completion, was more than I could have asked for and ensured that risk was minimal and expectations were managed for us both. Stylistically Rob has a big range and was able to come up with something truly unique for Startup Freak. I definitely plan to work with him again in the future!"/i] - Poya Manouchehri, Startup Freak "Rob is an amazingly talented pixel artist capable of outputting a great amount of high quality work in a limited time, and at a very reasonable price. I hope to work with him again in the future." - Adam DeLease, The Narrator Is A D**k "Rob was somehow able to make exactly what I wanted when I didn't know what I wanted. All I had to say was 'I want a cool logo for my game' and he gave me multiple options for potential directions to help me whittle it down to a specific design. Rob is a professional and easy to work with, I'd definitely work with him again." - Austin Sojka, Tiles "I've known Rob for the better half of a year now and it has been a privilege working with him. He designed the whole first stage for our game as well as a big part of the character sprites. He did and impeccable job and I am looking forward to working with him in the future." - CCD Interactive, Delusional "Rob created all the graphics for my game ranging from concept art to the character/scenery/item art to effects and UI. He also created my logo/icon and promo graphics! A fantastic artist and extremely easy to work with." - Crazy and Coding, Sages Sky "The quality of Rob's work was excellent, he fully understood the graphics the game required , and completed them with minimal direction. He also added detail that it wouldn't have occurred me to ask for. I enjoyed the process and the end result surpassed my expectations. I hope to work with him again soon." - Play Nicely, EXIT ISOL8 "I challenged Rob with the task of capturing complex expressive animations with only two colours and a small pixel budget. It was a task several other artists had failed at, but Rob was able to not only meet but exceed my expectations. He took instructions on board, added his own flair and was able to deliver a fantastic outcome for a great price." - JNA Mobile, Tenguru www.hayes2d.com
  14. I'm Rob Hayes, a full time freelance game artist. With over 4 years of experience within the games industry I've worked in many areas of the 2D game development life cycle and have a love for exploring new styles and techniques to make the games I work on really stand out. From creating new styles and direction, to working with existing assets I can adapt to any project. SKILLS: ART DIRECTION // PIXEL ART // SPRITE ANIMATION // VECTOR ART // ILLUSTRATION // UI DESIGN // CONCEPT ART // GRAPHIC DESIGN // EDITING If you would like a quote or have any questions about my work or me please get in touch at [email protected] www.hayes2d.com
  15. Hi! I work at Gamevy, a company which has been developing Instant Win products for the last few years. We've been lucky enough to see a lot of growth over the last year. At the moment, we'd like to increase our ability to deliver by extending the capacity we have. We have a large number of games in our backlog which have been designed on paper. We're looking for teams to work with us to bring these ideas to market. The teams we're looking for will need to comprise an artist who has illustration and animation skills, as well as front end developers. The server side work for these games - the engines that will run them in the background is already done. If you'd be interested in discussing further, please get in touch, either via Skype @ danrough or LinkedIn. Thanks! Dan.
  16. Hi, I’m Rob Hayes, a full time freelance game artist. With over 4 years of experience within the games industry I’ve worked in many areas of the 2D game development life cycle and have a love for exploring new styles and techniques to make the games I work on really stand out. From creating new styles and direction, to working with existing assets I can fit in well within your project. If you would like a quote or have any questions about my work or me, please get in touch at [email protected] You can find my portfolio at www.hayes2D.com www.hayes2D.com
  17. Hello! My name is Maciej and I'm from Poland. I have 2 years of experience in 2D art. Im looking for some freelancer jobs as artist 2D. My portfolio: www.maciejptasinski-portfolio.pl www.instagram.com/crazymann32
  18. Hi! I do 2D graphics & animation, specialize in low res pixel art. Also a bit of illustration/concept art. I have some free time atm, feel free to message or mail me. http://www.bahototh.blogspot.fi bahototh(at)yahoo.com
  19. I am working on a 2d top down car based shooter for mobile devices and looking for a talented artist to handle all visual assets of the project including: 1) App icon 2) Cover art/Loading screen 3) Complete UI (markets, leaderboards, customizing upgrades, and many more) 4) Props and icons 5) Top down background maps/roads (Jungle, desert, ice, mountain top, highway, lava,etc) 6) Rendering up to 80 vehicle blueprints 7) sketching armors and weapons My target audience are male gamers between the ages of 15-25. I am looking for a render style that would satisfy both extremes of the age group. For those interested please send me your portfolios on [email protected] and we can discuss all the details there.
  20. We are a team of versatile Graphic Designers and Artists who specialize in cartoon style or semi realistic, whether it is casual or sci-fi. If you have any other styles, please give us your information and we will let you know if we can do it or not. Quality of Work: Needless to say, please just look at our gallery. we will always try to deliver this kind of quality or even beyond . Easy to work with: We treat our customer with great care. We will provide our client with the best service that we can offer. What we can do: Character DesignGame IconGame MenuBackgroundGame AssetsUI/UX DesignAnimationRight now we are offering our service at fiverr, come and check it out https://www.fiverr.com/ninhhngart/make-game-art-for-your-mobile-game https://www.fiverr.com/ninhhngart/draw-your-character-in-my-style
  21. Successful candidate will demonstrate speed, quality and ability to negotiable reasonable fees. Great character and solid work experience are both a must. Work experience and skills to be demonstrated with examples of work. NO PORTFOLIO, NO INTERVIEW! Please include links to your portfolio, do not email us attachments. 1. About us FuseHive Interactive Media (FHIM) is a young and dynamic company specializing primarily in providing quality audio services such as music production, sound effect design and audio engineering to our clients. Our focus until now were video games (slot, casual games and mobile apps) with over 500 produced for the past few years! FHIM is currently expanding to other areas of entertainment industry, as well as development of our own multimedia products. To achieve this, we are looking for talented artists to join the team. Successful candidates wouldn’t be just “making a transaction” with us, but rather develop a lasting relationship and grow together with FHIM. If this sounds like you, please find the position requirements and benefits below: 2. Profile 2.1. Skills and Experience Ideal candidate will demonstrate strong skills in graphic design, illustration for apps / games, as well as corporate productions;Expertise in branding, packaging design and marketing will be highly valuable;At least 4 years of paid experience is a must (both, full time or as an active freelancer are acceptable);Any additional skills and experience in animation, 3D modelling, photography, web design, programming and video editing will be considered a massive advantage. 2.2. Technical Requirements Must own a computer and all of the accessories needed to perform work sucessfully;Adobe Photoshop, Illustrator and all industry standard software and plugins;Stable and fast internet connection;Skype ID, bank account / PayPal and active email address. 2.3. Other Passionate for video games, movies and cartoons; Motivated, ambitious and able to work independently, as well as part of a team; Solid understanding of media related product development and publishing process; Creative with visual approach to projects in discussion with the team; Able to communicate professionally and respectful of other team members; Punctual with sense of urgency + committed to meeting all deadlines. 3. Why Join FuseHive 3.1. Benefits Opportunity to work with veterans of the industry; Negotiable compensation; Flexible working hours and negotiable project deadlines; Opportunity for a permanent position. If this still sounds like you, please send your CV with links to your work and a short bio to the email form the signature below. Please do not contact us in regards to this application after submitting the CV and portfolio. We will email only short-listed candidates to arrange the interview. Application Deadline: Sunday 1 November 2015. We look forward to hearing from you! FUSEHIVE TEAM. [email protected]
  22. Hello, I'm AgataKa and I'm working as game artist for over 7 years. I have more than 20 finished games already, working for a small budget games to big, year long projects. I'm always trying to make my games looks best. I was working in html company for 2 years. You can check our games here: http://play.bushidogames.com/en-gb//#pageIntro I have also experience in java games, flash, native android and iphone games. Mostly for smartphones and tablets but also for pc (facebook). I made one card game too. Please look at my portfolio website: http://ak-gallery.com/portfolio I work for 20$ for hour. Can be paid via bank transfer or paypal. Contact me if You are interested Here few examples:
  23. Hello!My name is Marta I am a 2d artist for gamesI create and prepare competitive artwork for different genre of games, work in different styles. I also create characters, backgrounds, illustrations, symbols, icons and the overall graphics for the game. You can see my works: https://www.behance.net/MartiNNi [email protected] skype: martysjaaa
  24. Greetings People of Earth! It is with great enthusiasm that I submit this post to be the next, always smiling, 2D artist/animator with your company. As a Game Artist professional with over six years’ experience in Game Art and over ten years as an Illustrator/Graphic Designer as well as a lifetime of drawing and being in awe of all forms of art, I know my diverse skills and qualifications will make me an asset to your team. Over the past year I have been working as a freelancer from my home office in my secret bunker on the moon. In this time I have discovered several ways to increase my productivity to better serve my clients breakfast as well as art. I believe there are many benefits for you to have an Artist that works remotely. Here are a few reasons. • Without a lengthy commute I am in the office ready to work for you with coffee in hand and dog on my lap at 7am. • I am available any time during business hours for Skype meetings or to just shoot the breeze in our feety pajamas. • I do not listen to music, TV, browse the internet or have any other distractions while I am working. I have found this to be the most important step to reaching a flow state and being very productive. • I am able to work in my Spider Man Underoos which studies have shown can increase productivity 10 fold. Studies don't show that, I just made that up and believe it to be true. • I have found that I am more focused than Mr. Miyagi trying to catch a fly with his butt cheeks, more productive than 10 Benjamin Franklins and less distracted when working in my home office. These are just a few examples of how my telecommuting will absolutely work for your benefit. As you will see from the attached resume, I’ve built my career in a variety of roles, mostly in small companies where I was not just an Illustrator but also an Animator, Character, UI and Environment Designing man of mystery. I’m not only used to wearing many hats, sombreros mostly, occasionally a fez, I sincerely enjoy it; I thrive in an environment where no two work days are exactly the same and every evening is a party at the Playboy Mansion. In addition to being flexible and responsive, I’m also a fanatic for time management. One of my recent projects involved building a full-size replica of The Statue of Liberty with Cheez-it crackers, oh wait that was an other project, creating all the graphics for the Mobile Game Zander's World with a deadline of three weeks to complete everything. This included creating all the characters, their animations, background, foreground tile pieces and the UI. I worked day, night and even weekends to ensure that the entire finished product conformed to the specific guidelines of my client. A couple of methods that I use to make the most of my time is only checking my email twice daily, I trained my dog to create the line work in illustrator and working in my quite home office without music, TV or any other distractions as I have mentioned before. The result was that I finished the project in two and a half weeks which made my client feel like he did when he solved the puzzle on the back of the Capt'n Crunch box, I mean extremely happy! I want you to know that I have been a passionate, avid gamer all of my life going back to playing Atari in the early 80's. Old? No! Experienced? Hell yeah! I am a fan of all the Final Fantasy Games, Legend of Zelda, GTA as well as many others. For mobile games, I am a fan of Plants vs Zombies, Jet Pack Joyride, Clash of Clans, Angry Birds and Zambaboos Jungle, a game which I will be releasing in 2021. At least that's what my future self told me last week when I visited me. It was always my life long dream to be a Video Game Artist high above the world which I have achieved. Here are some more of my successes. • Created all the graphics for Zander's World, a mobile game developed by Hot Salsa Interactive. • Produced all the graphics and animations for a few other Hot Salsa titles, Fluffy Fluffs, Tile Tap Boom and Find What's Different, which are still in development. Please see some examples in my portfolio. • Designed all the graphics and animations for That's Cupido, a mobile game in development by Mousee Games. • Worked for several years as a Senior Game Artist at Broken Bulb Game Studios. Created characters, animations, levels and many other graphics for their hit Facebook Game Miscrits. • Piloted the ship that made the Kessel run in less than twelve parsecs. Oh wait that was someone else. In closing, I am literally over the moon with just the thought of being involved in and creating art for your company and would love the opportunity discuss with you further the value that I can bring to your organization. I appreciate your consideration and if it is not possible for me to work remotely I will be staring down at earth dreamily, fantasizing of the day that I return to the world with hope of working with you personally! Thank you for your time, ~Matt Stone [email protected] http://stonewolfgraphics.prosite.com/
  25. Hello! My name is Karen Bennetzen, and I am a Freelance Games and Graphics Artist from Denmark, currently looking for new projects. I have a lot of experience working on several game projects, as well as animated film and book illustration. I can help your game project reach it's full potential by creating many types of art and assets, including: * Graphics Design * Concept Art * Animation (2D) * UI * Icons * Game Objects * VFX * Video / Promotional Material * Illustration * And more To view my full portofolio please visit my website at www.karebennetzen.com Have a project, know of someone who does, or just want to say hi? Email me at [email protected] - I always answer within the same day. At this time I am only looking for paid work, and thus not revenue share/hobby projects. Please contact me for more info about my rates and availability.
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