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Found 5 results

  1. Hi someone here with 250+ daily users on facebook. I have 1 game that has that number of users after finishing the launch boost ( I'm getting 2k average during the period of launch boost) but can't monetise with ads since audience network is not supported my country/region. I wonder how much are you getting from facebook audience network. Thanks.
  2. When you selected a friend to create a new context. How can I make that new context be created when my friend accepts? FBInstant.context.chooseAsync().then(function (result) { console.log(FBInstant.context.chooseAsync()) window.FBInstant.updateAsync({ action: 'CUSTOM', intent: 'REQUEST', cta: 'Play', template: "join_fight", image: base64Picture, //this should be source data of your share picture in //base64! you can parse your picture to base64 use //'https://www.base64-image.de' text: "X just invaded Y's village!", data: { myReplayData: "..." }, strategy: 'IMMEDIATE', notification: 'NO_PUSH' }).then(function () { // cl´╗┐oses the game after the update is posted. console.log("FBINSTANT Quit"); FBInstant.context.createAsync(playerID) FBInstant.context.getPlayersAsync().then(function (result, error) { console.log(result); }) }); console.log(result) }).catch(function (err) { console.error(err); });
  3. Hi, How do I get the share button so the user can share his score?
  4. SahJ

    Screen shadow in iphone

    Hello I have a problem, when I separate the html script and put it aside in a JS and upload it to facebook to do it as an instant game and visualize it on an iphone, touching the screen darkens creating a shadow effect that obscures the scene , it only happens on iphone on a phone with android works fine. I use babylon js to create the game, it also happens with the example that exists, it only happens when the index.html is linked to the JS. Any solution? index.html lobby.js
  5. As the opportunity to submit an HTML5 game to instant games is open now, I want to convert some of my most interesting HTML5 games to be played in messener. Facebook published a very good sample, I wonder, is there Phaser 3 or Phaser 2 specific instant game sample?