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Showing results for tags 'interpolatevalueaction'.
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Using the action manager's .registerActon and .then, if I start the next interpolation before the previous one finishes, it looks like the last 'frame' briefly flickers while the second one is playing. https://playground.babylonjs.com/#LXF99J Click the sphere to start it moving, click it a second time before it's finished animating to see the effect. Is this the expected behaviour? Is there a way of avoiding it?