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Found 1 result

  1. vector2D to isometric

    this.patrol_addPoint( new me.Vector2d(100, 100)); this.patrol_addPoint( new me.Vector2d(200, 100)); this.patrol_addPoint( new me.Vector2d(200, 200)); this.patrol_addPoint( new me.Vector2d(100, 200)); how can i convert moment of 2D to 'isometric sprite animation' movement .Please can anyone help??