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I've been working on a fun project the last few weeks. I've created a "Build your own Kendall Jenner t-shirt" web page. This is in relation to the incident where she used shirts with famous bands on them, added pictures of her face then tried to sell them for twice as much. She's taken them down, but I've put up a webpage where you can make your own in 3D. http://kendallshirts.com The decals gave me some trouble. I'm using CreateScreenshotUsingRenderTarget to store the canvas content so it automatically generates a FB og:image file. The problem is that function does not handle transparency well. The result comes out looking messed up. As a workaround I make the textures alpha 1, screenshot, then put it back to transparent. Its so quick the user won't notice. I can't get this working in Firefox. The inspector says there are meshes in there, but for some reason they just don't show up. I can't get babylon v3.0 working either. The decals don't show up. This is just a quick demo so I didn't put any time into solving those problems. If anything seems broken, pls report here. Enjoy!