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Found 12 results

  1. Hi there, this website uses some kind of points systems with the reputation points and the leaderboard. I also saw some websites (StackOverflow) to use some kind of rewarding system. Do you, admins, use any kind of framework for such a reward system? I find it very interesting to have such game mechanics in business apps. Many collegues find it boring to use an application or website every day and doing the same tasks over and over. So my idea was to give them such a reward system like in games, where one gets experience points by doing any business tasks and later on can compare to other collegues in leaderboards. Dou you have any experiences in such technologies or do you know some good HTML/JS libraries which can be integrated into websites?
  2. Currently the common practice is to use one leaderboard API for platform (for instace, Mochi API for Flash, Google API for Android, Apple API for iOs, and so on). There is one provider that has an agnostic API (it's rest service API) that allow us to use just one leaderboard no matter for which platform the game was made. I'm talking about scoreoid .net. The problem is that it's expensive if your game has many users / if you have more than a game. How do you guys handle this? Do you use a similiar service to scoreoid? Which one? Do you developed your own server to handle the leaderboard? Do you use one API for each platform? Do you use only local leaderboard?
  3. Hi All, Are there any examples of a leader board built with phaser and firebase? I essentially just want to create a leaderboard to record the score of a user and they can input there name aswell, i have looked into firebase but its not making any sense to me. Thanks
  4. down votefavorite I am trying to implement a Google Play leaderboard in a very basic javascript game: I have included what I think are the necessary meta tags, signon, and scripts in my index.html file: <meta name="google-signin-client_id" content="xxxxxxxxxxxx-xxxxxxxxxxx.apps.googleusercontent.com" /> <meta name="google-signin-cookiepolicy" content="single_host_origin" /> <meta name="google-signin-callback" content="signinCallback" /> <meta name="google-signin-scope" content="https://www.googleapis.com/auth/games" /> I've included a standard google sign on button: <div class="g-signin2" data-onsuccess="onSignIn"></div> I've included the google apis: <script src="https://apis.google.com/js/client.js"></script> <script src="https://apis.google.com/js/platform.js" async defer></script> In my games.js file, I've included the call to submit the scores by: gapi.client.load('games','v1',function(response) { var request2 = gapi.client.games.scores.submit( {leaderboardId: "xxxxxxxxxx", score: 50} ); request2.execute(function(response) { console.log(response); // blah blah blah }) But nothing ever shows up on the leaderboard. The console log spit out what I'm expecting. I've confirmed the clientID and leaderboardID. For some reason the scores aren't actually being submitted (or if they are, they aren't being processed). Anyone with experience setting this up available for some pointerd? Note that this is not a chrome app/extension - it's a pure javascript game hosted on a web server.
  5. While its not recommended for a newbie to attempt the impossible, but I would really want to get right down to business in getting the Facebook API working in my game. I read there been games manage to implement API with no problem but didnt see much snippet with it. I'm gonna get SSL cert for my server to test the game thru facebook. Is there any advice on implementing Facebook API? p.s. hopefully it'll be painless :x
  6. Hello phaser community! I am new hear but i studied phaser framework for about a week now. my idea is to create a games portal where players can login and play different kinds of games and leader board must be maintained for each game. my requirement is to create a common profiling system so players can play and submit scores for all games from a single login. i am new to web technologies also so please someone guide me how i should approach this requirement . what should be my main concerns when creating the profiling system? Thank you
  7. Hi.. i want to integrate my phaser with google play services to enable leaderboard. I have generated the client id successfully. i have also included the following lines in my index.html : <meta name="google-signin-clientid" content="xxxxxxxxxxxxxx.apps.googleusercontent.com" /> <meta name="google-signin-cookiepolicy" content="single_host_origin" /> <meta name="google-signin-callback" content="signinCallback" /> <meta name="google-signin-scope" content="https://www.googleapis.com/auth/games" /> <script src="https://apis.google.com/js/client.js"></script> and then in Mainmenu state.....I am adding a button and in its handler writing gapi.auth.signin(). but no signn in popup appears ..? where am i going wrong? I want to know whether it is advisable to use google play services in phaser games or not? Actually I have hosted my game on google drive. www.googledrive.com/host/0B_w6dYmu8MClflFIeGRxQ0tCRU55VXhDY05lQXJtVnJpaC1GREMxbzlDVGlfbnZScFpaZE0 not on a custom domain... Is this causing the problem ?
  8. Hi there, so I used to use clay.io for my leaderboards but to be honest, their service really sucks... Now I´m starting to use Google Play Games services but it´s a little bit confusing, does anyone know a good tutorial to implement this into a cocoonjs/phonegap game? (So far, no problem with an http hosted game) Thanks in advance.
  9. Hi guys, have you seen anywhere some service that allows to fill and get a leaderboard by GET requests? I need a service like Apple GameCenter leaderboard (or Swarm or something else), but available from every platform through ajax
  10. Hi HTML5 dev fellows, We at Monkey Wrench Games would like to show off our newest HTML5 game. The game is called "Bobo Jump" developed with impactjs framework. Bobo Jump is our first try to develop a game with HTML5 technology and it was a lot of fun. The idea behinds it is that we would like to create a game with jumping mechanic that is easy to play but take time to get good at it. You can play to compete score against your Facebook friends too. Looking forward to hear your feedback. Play it at https://apps.facebook.com/bobojump Video Trailer: http://www.youtube.com/watch?v=RNF7LyCc3Ck Description The unfortunate egg fail into canyon. The egg hatched and there the little BoBo saw the world for first time. Without the sight of Mama, BoBo started to cry. Bobo realized that the egg must falling from the nest. Then BoBo saw a spring. With this Bobo used it to climb back to Mama. Control Press left or right arrow key for climbing up
  11. I´m trying to insert leaderboards in my Phaser game, using cocoonjs Social Extensions. I'm using this code to login and get the leaderboar: var gp = CocoonJS.Social.GooglePlayGames;socialService = gp.getSocialInterface();socialService.setTemplates("templates/leaderboards.html", "templates/achievements.html");socialService.onLoginStatusChanged.addEventListener(function(loggedIn, error){ if (loggedIn) { socialService.showLeaderboard({leaderboardID:"123456789"}, function(error){ if (error) console.error("showLeaderbord error: " + error.message); }); }});In the Custom Cocoon Launcher tester, it logs in correctly but it doesn't show the leaderboard, already configured in google games services. Has anyone applied the cocoon social extensions to google play leaderboards that could help?
  12. Does anyone know anyways to implement a leaderboard?