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Found 7 results

  1. Collect the falling books and rack the highest combos as you can to achieve the best score! Watch out for fireballs! A community made game using Phaser 2! Link: https://tinyurl.com/y37jpqua Features: Global Leaderboard, Discord Authentication, Touch Controls, Keyboard Controls Our Discord: https://discord.gg/DfxF3HPKqQ
  2. Hello guys, So, I'm trying to implement the Google Play Services inside my game for the players challenge their friends with leaderboards scores and achievements. As I'm using Cordova, I have two ways: plugins or javascript libs. The first one is really old and limited, besides it not work well. And in the other hand we have the JS library of Google Web (REST) that you can find here https://developers.google.com/api-client-library/javascript/start/start-js and here https://developers.google.com/games/services/web/clientsetup. So, I'd tested both and the second is more interesting and complete than the first one. However, I can't load the OAuth2 to start using the REST calls and complete my game logic. Reading about this, I discovered that the webview don't save cookies, and when I have not set the parameter cookie_policy to "none" I get this error: And, when I set cookie_policy to "none", I have this error: I already have setup the lib in index.html <!-- google play games service api --> <script src="https://apis.google.com/js/client.js"></script> And in my MainMenu state, I'm doing the SignIn tests using this code: // google play sign in if (gapi) { console.log('GAPI is loaded'); gapi.client.setApiKey('<api_key>'); gapi.load('client:auth2', function () { gapi.auth2.init({ client_id: '<client_id>', cookie_policy: 'none', scope: 'https://www.googleapis.com/auth/games' }).then(function () { console.log('auth2 success'); }); }); } else { console.error('GAPI is not loaded'); } I would like to know if anyone knows about how to implement GPGS using Cordova?! I'd like to understand what I'm doing wrong! Any help will be great! Thank you!
  3. Hi everyone, I just posted my last game, Gore San Fermin, on Facebook and on Gamejolt. I don´t know if you guys know the San Fermin, that spanish bull running thing... well, this is an "alternative" versión, you´re the bull and you´ve to kill/destroy everyone The idea was to post it only on Facebook, but it seems that there´s a bug with Facebook and Canvas games and the link gives an error on mobile browsers, not my fault, it´s on the Facebook side (and if someone can help with this, it´ll be really appreciated). I wanted to test some Firebase stuff, leaderboards and login and seems to be working pretty well, the code is not ofuscated so if you wanna check it, just do it. Let me know whatever you want about the game. Thanks.
  4. Punt Hooligan is out today! The game is very simple. Kick the ball as far as you can to collect coins! You can spend the coins in the store to buy sweet hats, new balls, and even some terrain modifications to boost your distance. Aim for the highest score! Also for you pro MLG gamers out there you can press the MLG button on the bottom right to enter MLG Hardcore 1337 MODE Let the Doritos and Mountain Dew flow through your veins. Hope you enjoy! Play Here: Punt Hooligan Thanks, hope you enjoy!
  5. In Gladiator you have been abandoned by everyone you've ever known and thrown into the dangerous gladiator arena. Fight against strange creatures with your sword and various traps to earn the respect of the crowd and the ultimate glory will be yours! This game took me about a week to create. There are three tiers of enemies and about 15 waves. The more enemies you destroy the higher your score, keep playing until your run out of lives. If you create an account you can win the bronze, silver, and gold trophies and have your name in the global leader-boards. I hope you enjoy the game and I would love to hear your comments / criticisms. If you do enjoy it feel free to click the share button on the page, it helps a lot! PLAY HERE: GLADIATOR
  6. Hi there, usually I handle my leaderboards in games with different DOM elements to work with them easily as native elements in smartphones and tablets (creating them with cocoonJS and webview+) Now I have a game that requires more CPU time so I have to use canvas+ but the problem begins with the leaderboards. As I can´t use DOM elements with canvas+, I need to work with them "inside" the proper canvas, but... how do I creat an input field here? Ho do you guys handle this?
  7. Waltonia: A Darwin Sandbox http://waltonia.co.uk Waltonia is a simulation of an evolving ecosystem, which you create. You can populate the world with species of plants, herbivores and carnivores. These can either be of your design or just randomly created. Once in the world you lose control of them, they will breed, interact and evolve. Your world isn't isolated because every so often creatures will migrate between players worlds, maybe carrying player designed diseases or pollen from genetically modified plants. Features Fully modelled genetics which feeds in to the look and colour of the creaturesA climate model which includes a fully realised fluids model which controls the oceans, which in turn feed your plantsAsynchronous multiplayer where your creatures travel through other players worldsA gallery to share and compare your worlds with other playersAn XP levelling system (with leaderboards) to unlock powerful abilities to have more control over your worldThis is the first time I've done anything on the web related or made a game at all. I've got a small community of players and have been continuously updating the game for a few months now. I spend a lot of my free time working on this and would love any feedback. In the future I'm planning to add achievements and a more, well lets say aggressive, multiplayer element.
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