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Found 1 result

  1. Hi team, @Deltakosh I have a question relative to the optimization of my scene. I have to load a huge amount of building models to represent a 3D city enviroment. I need to improve the FPS of my scene. In recent days, I have tested the SPS but each building is a different mesh and I don't reach an important improvement. All of this buildings share the same texture and material but each of them have a lot of triangles... How can I get a great performance for rendering of all them? Thanks!